Unanswered DreamSpace Engine: Studio

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  • Tuesday, May 17, 2011 12:05 AM
     
     

    Awesome man...

  • Wednesday, May 18, 2011 2:26 AM
     
     

    Hi Jamesnw,

    Its framework is great.  However, what is this designed for or what features it has?

    Best regards,

    Jonathan

  • Wednesday, May 18, 2011 4:56 PM
     
     

    It allows one to easily build a 2D application by "point-n-click" (for Silverlight of course), but tailored more towards games. As one would expect, there will be triggers/events to hook into, easy upload of images, image placement, effects, and a logic-tree-programming scenario (using a list of visual logic items to build behavior [using logic trees]). For game development (the main focus), it's going to be a great way to get your ideas off the ground in a playable (and eventually network supported) environment (I'm thinking MMOG grade). The feaure "road map" is on the site home page.

    Silverlight is a great platform for game development, but not always an easy thing to master, with all the bindings, converters, quirks, ria services, etc., so this is an attempt to make game development a bit easier. I've done something similar once before already (using Borland C++ and ASM back in the day), so I'm trying it again using Silverlight.

    You may be interested to know my main work (buys the bread) is in Healthcare, and have been using Silverlight for app development since SLv2, so this venture is by no means a beginning for me. :)

    -jw

  • Tuesday, March 26, 2013 8:28 PM
     
     

    New update on this: I'm moving it to HTML5/JavaScript to better support Windows 8 and various mobile devices.

    See more here: http://igg.me/at/DreamSpace/x/764997


    *** NodeJS .NET/Mono Alternative! *** http://igg.me/at/DreamSpace/x/764997 _____________________________________ To repeat what others have said, requires education; to challenge it, requires brains. Mary Pettibone Poole, A Glass Eye at a Keyhole, 1938