Usually a flat surface onto which information is visually presented. The screen of a computer is sometimes called a monitor.

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0answers
77 views

How to make an attractive spash screen for my first game? [closed]

This is my first game with the engine jme3 and I'm practicing how to make the graphics attractive for users and gamers. The splash screen for the game when it's loading presents the main character and ...
2
votes
1answer
79 views

Should my assets match my reference resolution?

I'm confused over supporting multiple resolutions in my 2D game. I'm currently working with a reference resolution of 1280x720. That means that all elements are positioned in a 1280x720 coordinate ...
2
votes
0answers
67 views

Converting Mouse Coords to 3d coords with Camera position

So I've looked at all the answers I can possibly find, and nothing seems to fit what I need exactly (because im bad at math). I'll explain what I have thus far: A camera with x,y,z, Pitch and Yaw ...
0
votes
0answers
63 views

Rendering OpenGL to a specific scale [closed]

So I'm making a 2D game that I want to be able to change the window size. I plan on having the game being 4:3 and border any unused edges. Now the problem comes in that I need to take the current ...
4
votes
0answers
134 views

How to support all iOS devices in my game

I made this game. Right now the game supports all iOS devices except iPhone 5. The definition of each level of the game is kept in a plist. The creation of each level is done through a graphical ...
4
votes
3answers
365 views

Mapping 3D object coordinates to 2D screen coordinates with perspective projection

Sort of following on from where this person was in their topic: Matrix for 2D perspective What I have at the moment is a transformation matrix that's defined as follows: http://pastebin.com/GM6BhP0R ...
6
votes
2answers
165 views

How do I make Windows store recognize multiple resolutions?

I'm currently developing a XNA Game for Windows phone 8, it works with every emulator resolution (WXGA, WVGA, 720p). However, when I upload the XAP to the Windows phone store it tells me that only ...
1
vote
1answer
125 views

XNA 2D game fullscreen issue

Hello! I am creating a 2D farming game using XNA - just today I have tried applying full screen to it, and I realized I failed badly with something. It cuts off a bit of the lower part [item hotbat ...
1
vote
4answers
259 views

Limiting a player's movement to the screen's dimensions

I have a player, that I can control using WASD. And I don't want him to leave the screen. So I've tried the following: if (player1.getX()+5 < 974 && player1.getX()-5 > 0) { ...
0
votes
0answers
95 views

How to create 3d picking ray with the cursor position

I'm new here and I'm not sure how to go about doing this. I am creating an application that is supposed to use the cursor's position in the window to perform 3d picking. The tutorials I have found ...
0
votes
0answers
268 views

Limited Screen Switching Count Memory Issue

When making my simple app for revisions to update the latest changes, I test it first between the device (Google Nexus 7) and desktop using Eclipse IDE. I made eleven screens for the game in terms of ...
4
votes
2answers
358 views

Disable autorotation if Android has it disabled

I'm making a game for Android in Unity. I wanted the game to handle screen rotations, so I set "Default Orientation" to "Auto Rotation. This works well, except for one issue: If you disable ...
0
votes
1answer
137 views

Picking a suitable resolution for a modern low-res game?

I'm working on a 2D game project right now (using SFML+OpenGL and C++) and I'm trying to figure out how to go about choosing a resolution. I want my game to have a pixel resolution that is around that ...
1
vote
2answers
394 views

Making a 2D game with responsive resolution

I am making a 2D game, however I wish for it to be resolution agnostic. My target resolution i.e. where things look as intended is 1600 x 900. My ideas are: Make the HUD stay fixed to the sides no ...
0
votes
1answer
139 views

Curiosity on any Smartphones that Run on Android 2.3.3 with Different Screen Reoslution

I have a question regarding about any smartphones that run only in Android 2.3.3. Is the size of screen or the screen resolution is always HVGA or does it have capable of running this OS (Android ...

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