0
votes
0answers
38 views

Libgdx vs slick [closed]

I know slick2d and libgdx are built on top of lwjgl. I just want to choose what 2d game library to go. Is slick better than libgdx? or the other way around? and why?
-2
votes
1answer
111 views

Usage of triangulators - Slick2d [closed]

So i need detailed examples how to use one of Slick2ds many triangulators to create a polygon with a hole. Could someone show me code examles of how to use it.
-1
votes
1answer
88 views

Creating 2D game engine, image = null error [closed]

When ever I run this, I get the error Exception in thread "main" java.lang.IllegalArgumentException: input == null! I tried many different solutions including moving parts of the code around and ...
-4
votes
1answer
97 views

I need help generating terrain for a 2D circle [closed]

How would you go about generating terrain for a circle. To be specific i am using a 5x5 .PNG as the thing or object that will fill the circle. At the moment i am having problems making the terrain ...
2
votes
3answers
250 views

What are the benefits of using a 2D game engine on Android?

I have thought about just coding a 2D game on Android using just pure Java and the Android SDK, no engines like libdgx, cocoa-2dx attached. I don't know if I really need to use a game engine or not. ...
0
votes
1answer
211 views

Develop a 2D game in Java [closed]

At first i want to mention that i already searched much on the web, also in this forum, but i couldn“t find accurate answers to my questions or only outdated answers. My goal is to write a 2D game in ...
0
votes
2answers
156 views

What java library/framework for a game with baldurs gate like grapics? [closed]

I really would like to create my own small rpg. It could probably look as simple like baldurs gate. So without fancy 3D stuff. As language I want to use java (or scala, I thinking about it - the good ...
1
vote
1answer
97 views

Help with Collision Resolution?

I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and ...
1
vote
2answers
266 views

How do I add AndEngine documentation in Eclipse?

I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
-3
votes
1answer
87 views

Questions about an Engine Java [closed]

so I am going to start developing Java games (3D) but I have a few questions. So I dont know if I should use an engine or make my own. I feel like I am "cheating" if I use an engine to make my game. ...
1
vote
1answer
155 views

Game Engine Collision Handler

I'm making a collision handler for a Java game engine. I made an interface called Collidable. I have a method called onCollision which takes the parameter of my Engine Game Object. public void ...
-5
votes
1answer
322 views

Choosing the right game engine [closed]

1 down vote favorite I'm trying to create a game in java inspired by a Gameboy Color Zelda game. I'm exprienced in java but not in game programming. I've been doing a lot of research on game engines, ...
1
vote
6answers
858 views

How do i choose what technology to use for a 2D game like Pokemon?

I apologize in advance for the wall of text about to come. I've had an idea for a game for a while now, and am stuck at step 1 of game development: Choosing a language/engine. I've read a whole ...
0
votes
1answer
421 views

Managing Game States

I'm thinking about making a StateManager for my game. I want to know how to design it; that is, how to use a stack to push and pop states onto, and draw them to the screen. For example, should each ...
2
votes
2answers
934 views

Java: How to Make a Player Class in a Tile-Based RPG

So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft. I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for ...

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