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how to double buffer in multiple classes with java
I am creating a Java 2D video game. I can load graphics just fine, but when it gets into double buffering I have issues. If i run this code, nothing is displayed except for the string("hello"); but ...
2
votes
0answers
1k views
Best practice to use Sprites in a game using AndEngine GLES2
Currently I am having static reference to all my sprites and loading and initializing them in my OnCreateResource mthod of SimpleBaseGameActivity, But now I have to override onAreaTouched listener on ...
0
votes
0answers
236 views
libGDX using Stage and Actor produces different camera angles on desktop and Android Phone
libGDX using Stage and Actor produces different camera angles on desktop and Android Phone.
Here are pictures demonstrating the problem: http://brandonyuh.minus.com/mFpdTSgN17VUq
On the desktop ...