The structure of data files and how they are stored.
2
votes
1answer
22 views
Is there a material format for OpenCTM files?
I consider using OpenCTM files for my game. Since the format only claims to store raw mesh data, my question is if there is a associated file format for material data and paths to texture maps.
For ...
-2
votes
1answer
45 views
Is OpenCTM sill under active development? [closed]
After struggling with *.3ds files, which I could not export as I wanted, and *.obj files for which I haven't found an available library, I continue the search for a file format for my little game ...
2
votes
2answers
2k views
Parsing .sc2replay files
How do I parse StarCraft 2 replay files (.sc2replay)? Is there an API?
I know of Sc2gears, but it doesn't quite fulfil my needs.
2
votes
1answer
99 views
What format(s) does Blender 2.6 support well enough to use with my game?
I'm using Blender 2.6 to create meshes to be loaded by my engine while in development. I've noticed that Blender 2.6 has very few exporters compared to previous versions of Blender (but a MUCH ...
2
votes
2answers
581 views
A good beginners' game engine to run on linux [closed]
I am involved with a research that deals with 3D graphics. I am very new to 3D graphics. In my research I have to move a 3D object based on some information queried by processing a video. Viewer's ...
0
votes
4answers
155 views
Good map file structure?
I need a map file structure for my game but does anyone know a good way to map it out? I was thinking something like this:
name=MyMap
add[floor[stone]][solid][20, 640]
add[playerspawn][20, 620]
1
vote
4answers
641 views
What are different types of online game formats besides Flash? [closed]
I am currently looking into making a website that hosts various online games and would like to support as many formats as possible no matter how obscure. I was wondering if anybody could inform me on ...
1
vote
1answer
168 views
Dealing with binary data and endianness
When distributing my game, I am going to compile all the resources and level data into a single binary package file, which is loaded from by the game. Do I have to worry about my machine being a ...
2
votes
1answer
154 views
Map format for 3d open world
I am making an open world 3d platformer in Ogre3D, and I have no idea on what kind of 3d map file format I should use for it.
I want to make low-polygon blocky-style objects. Probably rectangles and ...
1
vote
1answer
232 views
How can I convert .obj files to .3ds on Mac?
I am on a Mac. I am currently looking for a tool that is able to correctly convert .obj files (Wavefront) to .3ds files (Autodesk 3ds Max).
I tried Blender but the exported file failed to include ...
0
votes
1answer
6k views
Convert Autocad DWG to OBJ, FBX or similar
I know this is only partially game development related, but couldnt find another place to ask.
How can i convert an autocad dwg or dxf file to a more 'common' format like OBJ, FBX, 3DS, etc. ?
i ...
-4
votes
2answers
244 views
How can you store item data from a game? [duplicate]
Possible Duplicate:
Would it be better to use XML/JSON/Text or a database to store game content?
How to choose how to store data?
When I look at games such as warcraft 3, or Diablo, or ...
4
votes
2answers
2k views
How can I include vertex color information in .OBJ files?
The .obj files I export are missing data for vertex colors. Is there a way to include color information in the .obj file? If not, what are the alternatives?
5
votes
2answers
601 views
Custom extensible file format for 2d tiled maps
I have implemented much of my game logic right now, but still create my maps with nasty for-loops on-the-fly to be able to work with something. Now I wanted to move on and to do some research on how ...
3
votes
2answers
2k views
How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?
I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to ...