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I am very much facinated by the success of Temple Run (iOS and Andriod) developed by 2 developers and 1 artist.

My questions are -

What did they use for graphics rendering, was it OpenGL ES for the whole game (right from display to player movement) ?

Also how can HTML help in creating such dynamic game ?

Does the same core engine works in iOS and Android (but both are two different languages - Objective C and Java) ?

I am not thinking of creating a game myself but I have been thinking on this for few days and searched various posts on web - but could not find satisfatory answer.

Can anyone please help me understand. Thanks.

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I don't have time to write a comprehensive answer, but just as a note, people are probably reluctant to answer this because your question displays how little understanding you have with games and engines. Find a tutorial and start with something a lot smaller than Temple Run. – maul Apr 26 at 11:00

closed as not constructive by Sam Hocevar, msell, bummzack, Anko, Byte56 Apr 26 at 13:49

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