4
votes
1answer
206 views

Working principle of an RPG map

I am currently thinking of building a basic browser-based 2D(that would eventually become 2.5D) RPG. I have planned everything and I think that would be able to accomplish the current goals, but it ...
0
votes
0answers
119 views

Existent js libs for tileset / map loading and rendering? [closed]

I'm building an rts style overhead tileset game with JavaScript (particularly using Ember.js framework as a base). The map is so large that I'd very much like to be able to load and render the board ...
0
votes
1answer
401 views

3d js map rendering

In the past I've done a 2D tile map using HTML, CSS and Javascript. Now I have the task of creating a 3D version using the same technologies - think of it like a space map where all planets have x/y/z ...
0
votes
1answer
633 views

Staggered Isometric Map In Javascript

I'm trying to create a staggered isometric map in Javascript. var x, y, row, column, top, left, width = window.innerWidth, height = window.innerHeight, tile = {width: 64, height: ...
3
votes
1answer
774 views

Canvas tile grid, hover effects, single tilesheet, etc

I'm currently in the process of building both the client and server side of an HTML5, canvas, and WebSocket game. This is what I have thus far for the client: http://jsfiddle.net/dDmTf/20/ Current ...