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2
votes
1answer
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Manage VBO/VAO in a graphic engine
I'm trying to make a 2D Graphic engine for training me. I've actually made it with immediate draw and I've made the renderer outside (so I can switch between OpenGL and DirectX).
How can I manage ...
3
votes
2answers
377 views
OpenGL: Is it possible to use VAO's without specifying a VBO
On all the tutorials I can find about VAO's (Vertex Array Objects), they show on how to use them by configuring vertex attributes and binding a VBO (Vertex Buffer Object). But I want to create a VAO ...