1
vote
1answer
80 views

How to handle a player's level and its consequent privileges?

I'm building a game similar to Mafia Wars where a player can do tasks for his gang and gain experience and thus advancing his level. The game is built using PHP and a Mysql database. In the game I ...
-3
votes
0answers
100 views

I have an idea but I need help [closed]

Hey I'm a 17 year old designer and I have a pretty solid idea for a 2d open world RPG game but I lack the skills to make it by myself. I would need a few programmers ( cause I know how much of a pain ...
-4
votes
1answer
85 views

which platform to choose for designing a game [closed]

I am new to gaming platform and don't have any experience in gaming as well. I want to develop a small shooting game and don't have any idea from where to start and which platform to use like things. ...
-1
votes
1answer
64 views

How does process of updating code with Continous Integration work? [closed]

I want to draw a model of process of updating the source code with the use of Continous Integration. The main issue is I don't really understand how it works when there are several programmers working ...
-4
votes
1answer
179 views

What technologies are used for Game development now days? [closed]

Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However ...
1
vote
2answers
429 views

How to implement physics and AoE spells in an MMO game?

I'm making a game which will be completely centered around PVP battlegrounds and arenas. Think something like WoW, but with the RPG part removed. There will just be a lobby, where you can join a ...
10
votes
12answers
5k views

How can I make video games if I don't like programming?

I am studying C++ code in my school (my major is computer programming). Honestly, my grades are not so good, and assignments are really hard. Sometimes I feel sad that I will spend 8-10 hours per day ...
23
votes
2answers
970 views

Is there a way to procedurally generate the history of a world?

I am somewhat intrigued by the diagram found here representing 1800 years of cultural history in an imaginary world some guy created. This sort of thing would seem to have strong applications for ...
-4
votes
1answer
786 views

should i use java or c#? [closed]

i know a similar question has been asked before but, my question is somewhat different. I have been learning C# for a few years but nothing in game making, more like applications and web like ...
16
votes
4answers
808 views

It is worth adding 'futuristic' features to our game, or should we put our focus elsewhere?

I'm lead programmer in a medium-sized indie game studio. This is our first game as a team. We're working on a futuristic FPS game, with a profit-sharing buisness plan. Anyway, we have some very good ...
-3
votes
3answers
877 views

What language for Indie dev? [closed]

What would be a easy/fast language that would be good for an Indie developer for a FPS? Java? C#? C++? C? Anything else that would be good? Edit: (Platforms: Linux, Mac, Windows)
6
votes
1answer
278 views

Literature about Open World Games, Freedom to Choose

I'm doing a diploma thesis about the development of games with freedom to choose or open world. Topics will be i.e. development issues in programming and the design itself, mechanics etc. For that I ...
7
votes
6answers
525 views

Game companies - Involvement of programmers in the design process

This is a question basically to programmers with experience working in game companies. How common is it that game coders participate in the design process of the game? Both gameplay design, and ...
11
votes
3answers
2k views

Beat detection and FFT

I am working on a platformer game which includes music with beat detection. I am currently detecting beats by checking for when the current amplitude exceeds a historical sample. This doesn't work ...
2
votes
2answers
695 views

Collision Resolution

Hey all, I'm making a simple side-scrolling game, and I would appreciate some input! My collision detection system is a simple bounding box detection, so it's really easy to implement. However my ...

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