So Im sure yall get TONS of these questions, but usually about making games. Thing is I have ZERO interest in making games. I do however love the idea of 3D Programming. Not really for games...but things like Terrain mapping (REALLY want to learn this) and things of that nature.
I have Frank Lunas DX11 book (Mainly for the Learning of Dx11), just starting on it now. (I have a few other books.....but I hated them because they use their own "Framework" to hide all the DX11 code.....which I really don't like when books do that).
Im a decent programmer, been working with C/C++ for awhile. I know usually it would be suggested to make a 2D game first, but since Im not interested in "Game" Programming are there any suggestions that might help? (Especially for Terrain mapping which I really want to learn how to make really nice environments, or stuff like Water Shaders/Physics and such)