Tagged Questions
1
vote
1answer
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Is my idea of how to use matrices to layer 2D on top of 3D correct?
I'm new to using matrices, so I'd like some input on whether I've understood the use of them in the context described in the title.
Right now I have a small Direct3D 11-based game engine which ...
0
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1answer
357 views
Building View Matrix in Direct3D11
Am I doing it right? I converted this.
m_ViewMatrix = XMMatrixLookAtLH(XMLoadFloat3(&m_Position), lookAtVector, upVector);
to this one.
XMVECTOR vz = XMVector3Normalize( lookAtVector - ...
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0answers
39 views
Transform a Screen Delta
I have a delta in screen coordinates that I want to transform to a 3d delta in world space.
The delta is in this case a movement across the (x,y) coordinates in screen space on the near projection ...