Tagged Questions
6
votes
2answers
245 views
What is the standard way of delivering HTML5 games to portals and such?
Let me explain what I mean by "standard way of delivering"...
Think about Flash games sites. Flash games can be delivered as a single file, either hosted by the site, or, I guess, provided by someone ...
7
votes
5answers
372 views
What implications does JIT (javascript/canvas) vs. AOT (Flash) have in terms of browser based game performance?
In my experience, even till this day, I still see more of a visual lag in entity movement / animation in JavaScript (Canvas) based games than I do in Flash based games.
Why is this - what exactly is ...
3
votes
0answers
217 views
Choosing a (browser) game environment [closed]
I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches.
...
0
votes
3answers
1k views
For making an online multiplayer browser-based game, what tech would be more efficient to use? [closed]
I asked a partial question on stackoverflow, and then realized that this would be the place to get a better answer because this is the game dev website, and you all may know more than the programmers ...
2
votes
1answer
251 views
What client front-end options can I use to make a Facebook game?
I have been requested to make a port of an iOS game for Facebook.
The game itself is fairly simple, it is a puzzle game using a 2d array for a grid with XML passed from a server for loading objects ...
1
vote
7answers
520 views
Is there a fundamental technical reason for Flash being a more popular game platform than JavaScript?
Both Javascript and AS3 are implementations of ECMAScript.
Is there a fundamental technical reason for Flash being so much more prevalent as a game-publishing platform, when compared to Javascript?
29
votes
20answers
4k views
Examples of good Javascript/HTML5 based games [closed]
Now that Flash is largely being replaced with HTML5 elements (video, audio, canvas, etc.) are there any good examples of web-based games built on completely open standards (meaning Javascript, HTML ...