3
votes
0answers
93 views

Dynamic “Light Level” System based on alpha levels

My team and I have been working on a game in Java using the Slick2D engine and there are a few things I have questions on. As of right now, the code that I've written basically takes a cosine function ...
2
votes
1answer
123 views

2D Software Lighting Issues in Java

I'm creating a 2D top-down tiled game in pure Java and by now I'm trying to implement a way to do lighting. First, some details on how I render: there is a screen class which handles all the ...
0
votes
1answer
360 views

How can I achieve this lighting with OpenGL?

I'm currently trying to implement a type of "smooth" lighting. How can I achieve lighting which looks like this: http://dl.dropbox.com/u/1668516/concept/warp3.png Using OpenGl. I've attempted to use ...
3
votes
2answers
890 views

OpenGL Lighting [duplicate]

I have a simple day and night cycle by at day disabling OpenGL lighting and at night enabling openGL Lighting. When I enable everything appears darker. My question is How would I make it that at a ...
0
votes
0answers
192 views

Implementing Lighting OpenGL 2D Quads with Textures

Lets say I have a grid of tiles 64x64 and I want to implement lighting using opengl. I draw the grid with 2D quads that are binded with textures. How would I implement source lighting and stuff like ...
0
votes
0answers
108 views

OGL lighting issues [closed]

All that seems to be working is ambient light. My room is just dark with no lights in it. I'm not sure if it's relevant, but I'm using LWJGL. Here's my code: glEnable(GL_LIGHT0); ...
0
votes
0answers
107 views

How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes? [duplicate]

Possible Duplicate: Can you shade a specific section of a sprite? If so, how? The terrain is randomly generated. Here is a screenshot: http://i44.tinypic.com/qxqlix.jpg I think you can see ...
3
votes
3answers
706 views

How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?

I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between ...
-3
votes
1answer
256 views

programming light sources in java

I was making a game and I wanted to program light sources but I don't know how to. every where I search it comes up with lightweight java. Can any one offer any help. Its a birds eye view mmorpg. Can ...