Application Programming Interface - the specification of the methods, classes, structures etc of software libraries and how they are to be used when developing applications using those libraries.
5
votes
1answer
38 views
What problems could occur if you make use of both the Monogame API and the underlying graphics API?
What kinds of problems could one run into if they were making a game with Monogame and started making calls to the underlying graphics API as well?
For example, if I wanted to do something in a ...
-4
votes
0answers
68 views
should I learn an API before heading into DirectX so I can implement what I learned in C++? [closed]
I've finished all the basic concepts of C++ ( Procedural and Object-Oriented Programming), It took me about a year to learn it, since it's my first programming language. And so I feel ready to learn ...
0
votes
0answers
60 views
Free glut game loop [duplicate]
I'm trying to make a game with freeglut, but im still learning it and I don't fully understand what the looping does or whether I have to call it myself,
I've already read this article A good way to ...
2
votes
2answers
230 views
Why does handedness matter at all?
I'm really trying to understand this from a mathematical viewpoint. After all, numbers are numbers, the chirality or handedness depends on how one interprets it.
Say I've three basis vectors x (1, 0, ...
-3
votes
2answers
193 views
Need help with game development. (I know C++ and I need to learn an API) [closed]
I know C++ but I don't know an API looking at Directx. I can't find any good tutorials and really need some help to start 2D game development. I'm doing an game development focused Art course that ...
1
vote
1answer
73 views
Test for the presence of the ouya ODK
How would it be possible to test for the presence of the ODK at run time?
Currently I took this approach:
private activityDelegate delegate;
@Override
public void onCreate(Bundle savedInstanceState) ...
1
vote
0answers
171 views
Corona sdk events dispatched with dispatchEvent() are handled directly upon call. Why so? [closed]
I noticed to my surprise that an event created with dispatchEvent(event) gets handled directly when called, and not together with other events at a specific phase of the frame loop.
Two main reasons ...
0
votes
0answers
48 views
How to fetch list of games in iOS App Store
Is there an API to fetch the list of games in the iOS App Store? I'd like to also retrieve meta-data about each app (e.g. latest version available or top IAPs). Does Apple allow for any sort of ...
0
votes
1answer
132 views
How to get GameElements (RigidBody) size in Unity
I've made a prefab consisting of a Cube which I've first scaled to more resemble a brick. There's also a Rigidbody added to the cube (in the prefab). Now I want to use that prefab in a c# script to ...
-2
votes
2answers
252 views
low level api or graphics library? [closed]
Well, I want to learn game development, I've already know a little bit about xna, ogre and DX but, I want to choose one of them and stick with it. I'm not trying to make a "directx vs xna, ogre vs ...
14
votes
2answers
601 views
What was the typical toolchain for DOS game development?
I'm wondering how people used to write DOS games (like Doom), I can't find much on this, but would love to learn more about the earlier days of game development.
What language was used ...
-2
votes
1answer
199 views
Current status of 3D Sound Effect APIs in games
I'm doing a little research on a subject, and it looks like there is some sort of crysis there? Last EAX/OpenAL supporting games were like in year 2006. Why is that? Is there is a major lost of ...
1
vote
1answer
174 views
Differences between MSDOS API for EGA and VGA
How different is the API for EGA and VGA for MSDOS applications? We're talking about the API that was used in games like Doom, Quest for Glory, Duke 3D, etc.
More specifically, how much work would be ...
0
votes
1answer
336 views
OpenGL 2.1+ Render with data returned form assimp library
I have just readed this tutorial about load a 3D model file: http://www.lighthouse3d.com/cg-topics/code-samples/importing-3d-models-with-assimp/. Its render routine uses a recursive_render function to ...
-1
votes
1answer
240 views
What toolkit to use for match style card game? [closed]
I'm new at this and I was wondering if someone could suggest the most appropriate API to use to make a card game that is:
cross-platform
two-player
peer-to-peer
capable of laying out cards (png ...