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If I am building a text-based browser game, does it make sense to build it on you domain first, without using the Facebook API? I don't want to buy an SSL if I don't end up following through with everything. I already have a domain for testing.

In other words, can/should I build the whole thing outside of Facebook and then change it later to use the Facebook API?

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There are cheap and even free means to get a decent useful certificate, like StartSSL. – Oskar Duveborn Aug 25 '12 at 21:06
@OskarDuveborn Thanks! Do you think that free one from startssl will work? – johnny Aug 25 '12 at 23:42
Yes, it depends on the end-user device and not Facebook whether a certificate is trusted or not. There should be a list of which devices and operating systems are supported by default. I use StartSSL myself for a lab setup and have no problems even with most phones. – Oskar Duveborn Oct 9 '12 at 13:49

1 Answer

The majority of your code is not going to involve the Facebook API. It will be more work to integrate after code completion, but it's certainly possible to integrate it after the game has been written. Make sure you learn about any restrictions about Facebook apps that may impact the functionality of your game. So you can code around those.

Ultimately this is your decision. You need to weigh the possibility of completion against the cost of an SSL certificate. You should also consider the income that can potentially be generated from such a game, to see if you'd ever make your money back. Perhaps seek outside funding to get the SSL certificate.

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