Tagged Questions
5
votes
2answers
426 views
Seperating entities from their actions or behaviours
I'm having a go at creating a very simple text based game and am wondering what the standard design patterns are when it comes to entities (characters, sentient scenery) and the actions those entities ...
3
votes
2answers
632 views
Receiving user commands in a text based console game
I'm working on a little text based console game for a bit of fun and am starting work on the user commands entered into the console.
Are there some good design patterns for deciding what to do with ...