0
votes
0answers
45 views

Shooter enemies spawning without editor on iOS

I have found this question with some very brilliant answers. I really like the "distance from bottom of the screen" spawning approach and the fact that the enemies flow can be easily visualized on an ...
1
vote
1answer
173 views

Game design and SoC

I've been working on a little game for the last few months, trying to approach it as a software engineer and employ best patterns and practices in my coding. I have gotten to the point where I have to ...
-1
votes
1answer
277 views

Is it any good to make play game in zoom condition?

I'm developing a game with large obstacle and sprites(in cocos2d+box2d for iPhone), then after zooming out my sprites and layer (by increasing cameraZ), I make my game to play by user, which causes ...