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1answer
269 views
GLES2.0 3D Android game performance and multi threading the update?
I have profiled my mixed Java\C++ Android game and I got the following result:
As you can see, the pink think is a C++ functions that updates the game. It does things like updating the logic but it ...
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1answer
371 views
How are profiling- and tracing -techniques used in Game Development?
I feel that in order to create realistic real-life games, game developers need some ways to monitor the system itself i.e. players' moves, other events and the state of the system itself. I know that ...
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2answers
533 views
[JOGL] My program is too slow, how can I profile with Eclipse?
My simple opengl program is really toooo slow and not fluid.
I'm rendering 30 sphere with simple illumination and simple materials.
The only complex computing stuff I do is a collision detection ...
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2answers
281 views
Profiling code with threads and script interpreter
Basically, how I profile a game that have multithreading and script interpreter? (Lua in my case)
I have no idea of where to look for that.
Also it would be nice to be able to profile code that ...