Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

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16 views

AS3: Handle collision with ground. Velocity's and hitTestObject()

I'm working on a sidescroller game but i'm having issues with my screen region and collisions. I will just stick to 1 problem because once this is fixed i can probably also fix my screen so it scrolls ...
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votes
2answers
37 views

as3 game levels : frame to frame

which is easy and comfortable when programming a flash game levels. I ask this question for that because if I use frame to frame I will need to write code for each frame code area so the main class ...
0
votes
1answer
47 views

How to stretch Movie Clip according to user's touch coordinates?

I have code like this: touchX = stage.stageX; touchY = stage.stageY; I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to ...
-1
votes
1answer
75 views

Flixel or Pygame for a small game? [closed]

I have some experience in Bash and Python, Lua. I've always wanted to try and make point & click quest games. Most quest games I loved aesthetically and gameplay wise were made with Flash. So ...
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votes
1answer
57 views

What is faster, TimerEvent.TIMER or if(timer.running)?

In my game, I'm trying to prevent lag. I have timers for pushback. I'm using if(pushtimer.running), but is it faster to do pushtimer.addEventListener(TimerEvent.TIMER)? Basically, should I add a ...
3
votes
2answers
43 views

How can I disable the forward/back buttons in AS3?

How can I disable the Flash player forward and back button in AS3? These buttons make it possible to cheat in my game by moving from level to level.
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votes
1answer
52 views

add new variable?

Is it possible to add a variable twice? For example: var variable:Movieclip = new MovieClip; addChild(variable) addChild(variable) How would I make it spawn the variable twice? this code only ...
-4
votes
2answers
45 views

addChild with same MovieClip after RemoveChild

I have quite a bit of code like this: var mov = new movclass; if(somethinghappens){ addChild(mov); } inside the movclass class: //im not going to put code right now, so just imagine a thirty ...
0
votes
1answer
73 views

Help with AABB collision detection [closed]

making my first attempts at implementing AABB collision. I got it to work...kinda. I've run into an odd issue I cant seem to fix. Basically when the objects overlap, I push one out. The pushing part ...
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votes
0answers
63 views

How to develop a random character creation system in AS3? [closed]

I'm developing a flash game.I need to create a random character creation system that would randomly match different parts of a body and create a character out of them.Is there some way to do it in ...
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votes
0answers
33 views

Bullet Array Lag [closed]

In my game, the user holds down their finger to create an array of bullets. One bullet creates every 8 frames, and my framerate is 24. How do I prevent lag with such an array? To add to the ...
0
votes
1answer
76 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
2answers
49 views

Hide movieclip parts that are out of bounds

I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
0
votes
1answer
56 views

Camera in Flash

Im having a hard time trying to work out how to implement a smooth camera in flash. In something like openGL i would use a transformation matrix to move the camera around the scene. However with ...
0
votes
1answer
28 views

Type Error for hit testing two objects created with actionscript

I am making a zombie shooter game where I get an error when I try to hit test two objects created with actionscript. Could someone post a possible fix please. Here is the Error Code; TypeError: ...

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