Tagged Questions
-2
votes
1answer
123 views
how to add fog to a model instantiated in Xna? [closed]
I work on a small XNA games.
I generate a large map type voxel. a floor of 1000 cubic long by 1000 cubes wide.
This is why I use the method "MODEL instancing" with hardware instancing to generate a ...
6
votes
1answer
1k views
XNA Aquatic Distortion Effect
I'm currently developing a 2D, top-down Windows Phone 7 game involving the surface of a pond. I'm trying to make the surface feel like actual water (as opposed to just a blue background with sprites ...
2
votes
1answer
2k views
Custom effects on Model in XNA
If I have a Model that is drawn with a different effect occasionally, what is the typical approach to this?
Models have effects stored in each of their meshes, and you seem to be forced to use those.
...