DSPatch
C++ cross-platform, object-oriented, flow-based programming library
Description
DSPatch, pronounced "dispatch", is a powerful C++ flow-based programming library that allows you to create and route (or "patch") high performance signal processing circuits. DSPatch is not limited to any particular type of circuit / signal, its generic object-oriented API allows you to create almost any process chain imaginable, from basic logic circuits to full-blown electronics simulation. DSPatch's simple framework makes development quick and easy, allowing you to hit the ground running on every project.
The DspDemo project (included with DSPatch) is written to assist developers in understanding the DSPatch API as well as to demonstrate how it could be used to build a real-time audio process chain.
For more info: www.adaptaudio.com/DSPatch.
v.2.1 (06-11-2012):
*Removed DspSafePointer
*Greatly improved performance
*Commented for doxygen
v.2.0 (02-11-2012):
*Re-licensed to LGPL
*Non-threaded platform support
*Circuit routing upgraded to flexible template methods
Features
- Automatic branch synchronization
- Dynamic thread count adjustment
- Easy-to-use object-oriented API
- Feedback loops
- High performance parallel processing
- Integrated circuits
- Non-threaded platform support
- Run-time circuit wiring
- Run-time adaptive signal types
Update Notifications
User Ratings
User Reviews
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dspatch works nicely