Selection methods, eg. in RTS games
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1answer
109 views
Unity3d select empty gameobjects in scene
I have a pathing system that I am creating in Unity. When you add nodes to denote the path, I create a empty GameObject and render it in OnGUI as a square. The problem that I have is clicking on the ...
1
vote
4answers
128 views
Selecting and moving vertices
How can I identify the correct vertecis and move them in XNA using VertexBuffer? Let's say I have a simple cuboid in my project and want to move one face of it. How would I loop thru vertices, get ...
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vote
2answers
163 views
How to implement rectangle selection?
I don't know if there is another term for it, but I mean this: You hold down a mouse button. A rectangle forms when you move the mouse around. The units inside the box get selected when you let go of ...
4
votes
4answers
413 views
Cast ray to select block in voxel game
I am developing a game with a Minecraft-like terrain made out of blocks. Since basic rendering and chunk loading is done now, I want to implement block selecting.
Therefore I need to find out what ...
3
votes
3answers
307 views
What method replaces GL_SELECT for box selection?
Last 2 weeks I started working on a box selection that selects shapes using GL_SELECT and I just got it working finally.
When looking up resources online, there is a significant number of posts that ...
0
votes
1answer
47 views
Scrolling though objects then creating a new instace of this object
In my game when pressing the right mouse button you will place an object on the ground. all objects have the same super class (GameObject).
I have a field called selected and will be equal to one ...
1
vote
1answer
150 views
Selection of a mesh with arbitrary region
Considering example:
I have a mesh(es) on the OpenGL screen and would like to select a part of it (say for delete purpose). There is a clear way to do the selction via Ray Tracing, or via Selection ...
5
votes
1answer
158 views
Unit selection circle
I do not know whether it's called a circle, or whether it's called a halo or whatever.
But, I do know that I want to know what is the game development world term for this.
So, how do we call it?
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vote
2answers
1k views
How can I do Mouse Selection In OpenGL 3.0?
Hello I'm pretty good programmer I've made my own 2D games in SDL and made a gui in 3D using Old OpenGL and Modern OpenGL but.. I'm having problems with trying to click 3D models with opengl I have no ...
1
vote
1answer
222 views
Region selection in OpenGL
If I have a mesh of triangles and going to make a selection on it using a region (and not rectangle using Glu.gluPickMatrix(...);), how can I implement it?
6
votes
1answer
366 views
What are some good methods of implementing RTS-style Box selection?
i'm just scouting around for different methods of implementing a typical rts box selection (not the 2D box on the screen, but what units are selected with the box) when selecting units, and would ...