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JavaScript “Floats”, or ThreeJS wrong positioning?
I want to learn how to use Vectors with 3D.
Here is a strange Error I have encountered today.
Instead of stopping exactly on the other Cube, I get this:
When I change the IF to (cube.position.y ...
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Is there an out-of-the-box way to create a custom non-convex polygon in three.js?
Does Three.js offer an out-of-the-box way to create custom non-convex polygon, or do I have to use THREE.Geometry and set faces manually? I'm guessing that ShapeGeometry has something to do with this, ...
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Why game engines usually don't offer a vector3.rotate method? [closed]
Game engines like Three.js, Ogre3d and Unity3d often don't provide a default rotate method on their vector class. You usually have to do something like:
rotated = vector.applyQuaternion(
new ...
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Is it possible to control bones/vertexes on Blender programaticaly to achieve a specific effect?
I'm trying to animate a character with a ponytail in a very specific way. I'd like to do it by controlling "pivot points" on the hair programatically. I've programmed a cloth simulator in JavaScript ...