Tutorial Modules
In this area we provide two paths to learning Unity. One is a set of linear Projects, where you step through creating an example game, the other is a set of Modules, which are divided by difficulty and topic. Modules contain Lessons and Assignments. Lessons can be used as a reference and watched without following steps, whilst assignments teach you how to create a small part of a game.
We're adding content all the time, and will expand this area of our site to give you an environment in which you can excel at game development with Unity.
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Beginner
Beginner Editor (10)
Get to grips with the panels, tabs and views of Unity itself.
Beginner Graphics (6)
Get to grips with the visual side of Unity.
Beginner Physics (11)
Learn the basics of Physics in unity, how to work with rigidbodies, and how to manipulate them in 3D space.
Beginner Scripting (25)
Learn how to program for games by learning coding for Unity. From the very basics, build up a beginner level of knowledge to let you start experimenting and prototyping.
Beginner Audio (1)
Take your first steps into audio in Unity, learn about clips, sources, listeners, importing and sound settings.
Beginner Architecture
Start learning the architecture of games and interactive projects - where and when to store data.
Beginner Navigation
Pick up the basics of navigation, create simple AI and pathfinding with Unity's Nav Mesh system.
Beginner Platform Specific (1)
A module of info on essential knowledge for non-desktop and web platforms that Unity supports.