Introducing Xcode 4 Tools for iOS Development
Development using the Xcode tools
Inside Xcode, Cocoa, and Objective-C
Layers of the iOS architecture
Understanding Cocoa, the language of the Mac
What is Object-Oriented Programming?
Introducing the Xcode Developer set of tools
Introducing the Xcode 4 Workspace
Downloading and installing the iOS SDK
Getting to know the Xcode Development Environment
Time for action – creating your first iPhone application
Introducing the Xcode 4 Workspace Environment
Introducing the Unified Navigation UI
Working with the Interface Builder
Getting to know the Interface Builder environment
Time for action – creating the HelloXcode4_GUI application
Time for action – adding object controls to our View
Time for Action – enabling Interface Rotation
Making our Components work together
Time for action – binding Control Objects
Time for action – repositioning the Controls
Time for action – hiding the keyboard
Introducing Document-based applications
Time for action – creating a Document-based application
Time for action – implementing file saving and loading
Working with the Xcode Frameworks
Using Frameworks and APIs in iPhone development
Time for action – creating the Core Data application
Time for action – creating the MusicPlayer application
Time for action – creating the MoviePlayer application
Time for action – making your application location aware
Time for action – creating a simple geographical application
Designing Application Interfaces using MVC
Developing iOS applications using MVC design
Implementing MVC using Xcode and Interface Builder
Time for action – building a Pizza order application
Time for action – binding our Controls using Outlets and Actions
Time for action – declaring input field as a property of View Controller
Creating a view-based application template
Time for Action – creating the FavoriteColor application
Time for action – binding our Controls using Outlets and Actions
Time for action – creating a Table view application
Time for action – grouping row items in our TableViewExample application
Time for action – creating the SwitchesSlidersSegments project
Time for action – binding our Controls using Outlets and Actions
Time for action – creating the ScrollingViews project
Time for action – binding our Controls using Outlets and Actions
Time for action – creating the Date Picker project
Time for action – binding our Controls using Outlets and Actions
Time for Action – creating the Custom Picker project
Time for action – binding our Controls using Outlets and Actions
Time for action – creating application with Text fields, Text Views, and Buttons
Time for action – binding our Controls using Outlets and Actions
Displaying Notification Messages
Exploring the notification methods
Time for action – creating the GetUsersAttention application
Time for action – adding the AudioToolbox Framework to our application
Time for action – adding controls to our View
Time for action – implementing the Show Activity Indicator method
Time for action – implementing the Display Alert Dialog method
Time for action – implementing the Display Action Sheet method
Time for action – handling alerts via sounds and vibrations
Exploring the MultiTouch Interface
Introducing the MultiTouch architecture
Time for action – creating the TapExample project
Time for action – binding our Controls
Time for action – creating the SwipeExample project
Time for action – creating the PinchExample project
Time for action – creating the ShakeExample project
Time for action – implementing the motionBegan, motionEnded, and motionCancelled methods
Exploring the Accelerometer/Gyroscope
Time for action – creating the OrientationExample project
Time for action – creating the AccelGyroExample project
Introducing the new and improved Debugger
Creating a new debugging project
Time for action – creating the DebuggingExample project
Running and debugging the project
Time for action – setting up the LLVM compiler
Time for action – using the Scheme Editor to define a Scheme
Time for action – running the Static Analyzer
Time for action – configuring your project to perform automatic Static Analysis
Time for action – Detecting a memory leak
Time for action – detecting an instance of an uninitialized variable
Time for action – working with code completion
Time for action – stopping Xcode from alerting you to problems
Source Code Management with the Version Editor
Introducing the new Version Editor
Time for action – setting up a local Subversion repository
Time for action – configuring the Subversion repository
Time for action – adding our TapExample project to the repository
Time for action – checking out the project from the repository
Using Git to manage multiple projects
Time for action – creating a new Xcode project using Git
Time for action – assigning address book identities within the organizer
Making your Applications Run Smoothly
Time for action – creating the InstrumentsExample project
Time for action – running and Profiling the project
Adding and configuring Instruments
Build configurations debug to release
Time for action – setting up the team
Time for action – generating a Certificate Request
Time for action – getting the certificate
Time for action – registering devices
Time for action – creating the application ID
Time for action – creating the profile
Time for action – creating and deploying the app to an iOS device
Time for action – getting the Distribution Certificate
Time for action – uploading the application icon and screenshot images