Why bother learning about generic lists?
Checking whether a sequence is a palindrome or not
Time for action — creating the generic stack as the buffer
Time for action — completing the rest of the method
Designing a generic anagram finder
Time for action — creating the method
Life is full of priorities, let's bring some order there
Time for action — creating the data structure for the prioritized shopping list
Time for action — let's add some gadgets to the list and see them
Time for action — let's strike off the gadgets with top-most priority after we have bought them
Time for action — let's create an appointment list
Live sorting and statistics for online bidding
Time for action — let's create a custom class for live sorting
Why did we have three LinkedList
An attempt to answer questions asked by your boss
Time for action — associating products with live sorted bid amounts
Time for action — finding common values across different bidding amount lists
You will win every scrabble game from now on
Time for action — creating the method to find the character histogram of a word
Time for action — checking whether a word can be formed
Time for action — let's see whether it works
Trying to fix an appointment with a doctor?
Time for action — creating a set of dates of the doctors' availability
Time for action — finding out when both doctors shall be present
Revisiting the anagram problem
Time for action — re-creating the anagram finder
Types of generic associative structures
Creating a tag cloud generator using dictionary
Time for action — creating the word histogram
Creating a bubble wrap popper game
Time for action — creating the game console
How did we decide we need a dictionary and not a list?
Let's build a generic autocomplete service
Time for action — creating a custom dictionary for autocomplete
Time for action — creating a class for autocomplete
The most common pitfall. Don't fall there!
Time for action — creating the keys of the piano
How are we recording the key strokes?
Time for action — switching on recording and playing recorded keystrokes
C# Dictionaries can help detect cancer. Let's see how!
Time for action — creating the KNN API
Time for action — getting the patient records
Time for action — creating the helper class to read a delimited file
Time for action — let's see how to use the predictor
Tuples are great for many occasions including games
Time for action — putting it all together
How did we figure out whether the game is over or not?
Time for action — creating an Extension method
Time for action — consuming our new Extension method
Putting it all together, LINQ Standard Query Operators
Time for action — getting the LINQPad
Time for action — finding all names with *am*
Time for action — finding all vowels
Time for action — finding all running processes matching a Regex
Time for action — playing with the indexed version of Where()
Time for action — learn how to go about creating a Where() clause
Time for action — let's say "Hello" to your buddies
Time for action — radio "Lucky Caller" announcement
Time for action — flattening a dictionary
Time for action — leaving the first few elements
Time for action — picking conditionally
Time for action — skipping save looping
Time for action — reversing word-by-word
Time for action — checking whether a given string is a palindrome or not
Time for action — sorting names alphabetically
Time for action — sorting 2D points by their co-ordinates
Time for action — sorting a list of fruits
Time for action — indexing an array of strings
Time for action — grouping by length
Time for action — finding common names from two names' lists
Time for action — finding all names from the list, removing duplicates
Time for action — pulling it all together including duplicates
Time for action — finding all names that appear mutually exclusively
Time for action — removing duplicate song IDs from the list
Time for action — making sure it works!
Time for action — making a list out of IEnumerable
Time for action — tagging names
Time for action — one-to-many mapping
Time for action — finding the first element that satisfies a condition
Time for action — getting acquainted with FirstOrDefault()
Time for action — checking whether a sequence is palindromic
Time for action — understanding ElementAt()
Time for action — check out DefaultIfEmpty()
Time for action — generating arithmetic progression ranges
Time for action — running a filter on a range
Time for action — let's go round and round with Repeat()
Time for action — checking whether there is only one item matching this pattern
Time for action — set to default if there is more than one matching elements
Time for action — checking Any()
Time for action — how to check whether all items match a condition
Active change/Statistical change
Passive change/Non-statistical change
Time for action — creating a simple math question monitor
Time for action — creating the collections to hold questions
Time for action — attaching the event to monitor the collections
Time for action — dealing with the change as it happens
Time for action — dealing with the change as it happens
Time for action — putting it all together
Time for action — creating a Twitter browser
Time for action — creating the interface
Time for action — creating the TweetViewer user control design
Time for action — gluing the TweetViewer control
Time for action — putting everything together
Time for action — dealing with the change in the list of names in the first tab
Time for action — a few things to beware of at the form load
Time for action — things to do when names get added or deleted
Time for action — sharing the load and creating a task for each BackgroundWorker
Time for action — a sample run of the application
Creating and running asynchronous tasks
Simulating a survey (which is, of course, simultaneous by nature)
Time for action — creating the blocks
Devising a data structure for finding the most in-demand item
Time for action — creating the concurrent move-to-front list
Time for action — simulating a bank queue with multiple tellers
Time for action — making our bank queue simulator more useful
Be a smart consumer, don't wait till you have it all
Exploring data structure mapping
Time for action — finding a name from a list of names
Time for action — generating names of all the 52 playing cards
Time for action — randomly shuffling the deck
Time for action — creating random numbers of any given length
Time for action — creating a custom random number generator
Time for action — creating a few random numbers of given any length
Time for action — rotating a word
Time for action — creating a word guessing game
Time for action — picking a set of random elements
Time for action — reversing any collection
Time for action — revisiting the palindrome problem
Time for action — checking for common stuff
Time for action — finding anagrams the easiest way
Creating an efficient arbitrary floating point representation
Time for action — creating a huge number API
Creating an API for customizable default values
Time for action — creating a default value API
Time for action — cloning Gender Genie!
Time for action — revisiting the anagram problem
Time for action — Google Sets idea prototype
Time for action — finding the most sought-after item
Patterns, Practices, and Performance
Time for action — refactoring deeply nested if-else blocks
Best practices when using Generics
Selecting a generic collection
Best practices when creating custom generic collections