Unanswered Questions
8
votes
0answers
134 views
How Did the Civil War End?
One of the major differences between the original standalone rpg Deadlands (Deadlands Classic) and the Savage Worlds version of Deadlands (Deadlands Reloaded) is that the Civil War has officially ...
8
votes
0answers
129 views
Can a maga instruct a spirit to go cast a spell for her over “there”?
Given the Names of Power Invocation magic from The Mysteries, revised edition (Note well that this in not v4's The Mysteries) can a maga instruct a spirit of one of her spells to, besides altering the ...
7
votes
0answers
36 views
What are the “roots” of the Arts that a standard covenant library would have?
Covenants states:
For nine of the Arts, there is a basic
text that, over time, has come to be
accepted as the preferred primer for a
magus seeking the competence necessary
to train an ...
4
votes
0answers
81 views
How can I arrange for the long-term containment of magical animals?
One of my players is building a Hermetic Menagerie.
There was some discussion during the game about how to enchant the Menagerie to securely contain the animals stored inside.
The requirements are ...
3
votes
0answers
56 views
What RPG systems are Variations of the Original Call of Cthulhu?
What RPG systems are there for a traditional Call of Cthulhu adventure (e.g. a basic premise of being investigators in 20th century/modern timeframe)? There is of course the Chaosium Call of Cthulhu ...
3
votes
0answers
58 views
Gumshoe/Lorefinder - how do you deplete a Boost?
I don't have access to Trail of Cthulhu, so I don't have the full Gumshoe system on my hand, so I can only refer to Lorefinder. If a character, according to LoreFinder
When spending from a ...
2
votes
0answers
51 views
Are there the equivalent of Attacks of Opportunity in the Mythus Game
Can anyone tell me whether there is an equivalent of Attacks of Opportunity in the Dangerous Journeys Mythus RPG? I thought there was but have searched through the rulebook and can't find any.
1
vote
0answers
18 views
Are there rules for making Class specific Custom Powers?
Please see above.
I'd like to make a Rogue encounter power akin to "One Two Punch" but for ranged attacks. This will be for those Two Fisted shooters and thrown weapons savants. Basically I made this ...
1
vote
0answers
48 views
What happened to SVDPress?
I used to read SVDPress's blog about fourthcore and in general enjoy their updates. The last time I went to their site it simply had a download page for the three fourthcore modules available. I've ...
0
votes
1answer
14 views
How many natural weapon attacks would I get?
If a character has 3 natural weapons (2 claws and a tail), and has the feats Improved Multiattack (eliminates penalty to attack rolls for secondary attacks, but still uses 1/2 Strength damage bonus) ...
0
votes
0answers
8 views
How, exactly, do Heavy Armor and Interference type powers work?
I feel somewhat silly asking this, but the Wild Talents 2E rulebook keeps likening heavy armor as a "really thick eggshell" that is "all or nothing". I was under the impression for quite awhile that ...
0
votes
1answer
18 views
Two-Fisted Shooter Style optimization for Rogue (Thief)
OK, I'm building a Changeling ranged DPS Rogue (Thief) for a standard 4e game starting us off at level five.
I have the following feat chain:
Two-Fisted Shooter + Distant Advantage + Quick Draw
I ...