Tagged Questions
5
votes
3answers
565 views
How to protect Lua scripts in IOS game?
I'm developing an iOS game and was considering putting level info and monster info in a Lua script for ease of use. However, since I'm using Game Center for multiplayer I'm concerned users will ...
4
votes
3answers
645 views
What technology would you use to communicate between an iOS game and a Lua-based AI server?
What technology would you use to communicate between a two-player,turn-based, board game (like checkers or Othello) running native on iOS, and a remote game server
The remote game server is just the ...
4
votes
1answer
573 views
Lua or C++ in Cococ2d-x
I am going to use Cocos2d-x to make a game for Android and ios, but my question is, do I use the Lua integration or only c++, I see Lua useful here because the compilation thing.
Or do I use only Lua ...
3
votes
2answers
1k views
Dynamic libraries are not allowed on iOS but what about this?
I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. ...
2
votes
0answers
585 views
Opening URL in browser using C++ with cocos2d-x in iOS [closed]
I'm banging my brain against the wonderful lib xport that is cocos2d-x from the original cocos2d iOS library.
What I want to ask is how to open a web link in the safari browser? I don' know how to ...
0
votes
1answer
322 views
How useful would it be to know a scripting language when developing an iOS game? [duplicate]
Possible Duplicate:
Why do we use scripts in development?
I just starting learning iOS game development. I plan to make games using the cocos2d framework. While reading game dev related ...
0
votes
2answers
381 views
Lua GameDev iOS - Code on win and mac
I am searching for a simple framework like http://getmoai.com where you can simply code a game in lua for iOS. I want to build it along with a friend. I am using a Mac, he prefers windows so the fw ...