The reflection tag has no wiki summary.
3
votes
1answer
116 views
Rendering metallic look
I would really like to get the same metallic reflection look as in CSR Racing for my game in the simplest way possible. It doesn't have to be top-notch, but right now my rendering looks horrible and ...
0
votes
1answer
66 views
Why texture coordinate of flat surface reflection is calculated like this in fragment shader? [closed]
The whole project is here: https://developer.apple.com/library/mac/#samplecode/GLEssentials/Introduction/Intro.html
The rendering flow is like this:
Render the character upside down to a texture.
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0
votes
1answer
139 views
C++ formatted serialization [closed]
I've decided it's time to implement serialization in my simple engine but this has caused me many headaches for the past couple of days/weeks. My engine uses an entity/component based approach similar ...
3
votes
1answer
240 views
XNA Moddable Game - Architecture Design and Reflection
I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly ...
4
votes
5answers
456 views
Input/Output console window in XNA
I am currently making a simple game in XNA but am at a point where testing various aspect gets a bit tricky, especially when you have to wait till you have 1000 score to see if your animation is ...
2
votes
1answer
91 views
Problem with D3DXMatrixReflect
Currently I am trying to reflect a sky sphere into a flat piece of geometry which is acting as water. The sphere is very small, it follows the camera on all 3 axis and the z-buffer is turned off so it ...
1
vote
1answer
505 views
How to draw reflection of shaded objects in OpenGL?
I am trying to draw a scene with objects floating around and a mirror among them to reflect the objects in front of it.
I managed to draw the reflection properly when the floating objects aren't ...
0
votes
0answers
114 views
reflection plane 3d
Hey there I'm trying to create a plane that can have a texture on it and reflect the 3d elements around it. for example a plane with a laminate floor texture and above it a cube rotating. I want the ...
4
votes
1answer
585 views
Where can I get a list or data base of light reflectance values for different materials?
I'm implementing lighting for a WebGL app but I'm not an artist so I don't know how to generate or where to obtain a list of materials with its values (diffuse, specular, ambient and shininess). I've ...
1
vote
1answer
167 views
rendering a reflection on a texture [closed]
I want to render reflection on a planar surface but the reflecting surface has a texture mapped onto it.Would the normal technique of using stencil buffer and then blending in the reflected image with ...
3
votes
1answer
258 views
Where can I find a BRDF reference implementation?
Does anyone have a link to a sample implementation of how to create/handle 4D BRDFs?
I found a few interesting papers and websites,
Szymon's (student, Princeton) BRDF survey, 1997
SIGGRAPH survey
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3
votes
1answer
287 views
How do I check if a key is down in XNA when I'm only given a string that has the key's name?
I'm trying to get access to the keyboard state in XNA from an embedded JavaScript runtime.
I'd like to do something similar to the following, but I can't seem to figure out how to get from "Left" to ...