The development-speed tag has no wiki summary.
0
votes
3answers
558 views
Suitable SDK to develop quick game? [closed]
I'm currently undertaking a personal project at home that I need to turn around inside the next few months (which working full time and still learning programming makes it a tad difficult). I'm ...
4
votes
3answers
532 views
Game Publishing & Income : Quality vs Quantity
As a casual flash gamer, I see lots of "games" released that are ... terrible. And that's an overstatement. But I'm wondering, are these developers onto something? Is this a comparatively good source ...
17
votes
3answers
1k views
What is the best legal way to get game assets?
I'm researching game development, and I know that there are two options for asset creation: create them yourself, or outsource the assets(by getting them custom made, or finding them on sites such as ...
3
votes
4answers
2k views
Recommended hardware for developing ios games?
I know you have to have mac os x to use xcode and thus to develop/compile apps for the iphone. And I'm not exactly wanting to go the hackintosh way, so I'm looking at buying a used mac.
What specs ...
4
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10answers
2k views
What are some examples of MMOs with small development teams?
I'd like to see a list of MMOs with small development teams in order to better understand where small teams have found a place for themselves.
While examples of MMORPGs are of interest, so are games ...
-1
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3answers
1k views
How long does it take to ceate a game? [closed]
I know that this question depends really very much on plenty factors: 2D-Pong and a MMORPG are two totally different worlds; it also depends on creators' experience, on game quality, on the available ...
-4
votes
2answers
252 views
Which tool combination are advisable for a (MMO)RPG, and which aren't?
Which technologies would you use if you were to write a (MMO)RPG, and why ?
Would that be Java + AJAX + HTML5 + Linux
or ASP.NET + MVC + JQuery + Windows
or PHP + Linux + MySQL
or ColdFusion + ...
15
votes
5answers
737 views
Getting It Done vs Solid Software Design?
With barely enough time at our hands to complete the games we craft, how can you strike a good balance between solid software architecture and making good progress to get it all done?
My personal ...
15
votes
4answers
597 views
When creating quick prototypes, is it better to use the language you are going to use in the end?
I have been working with SFML(C++) and Flash(AS3) and usually creating prototypes for some ideas I have.
Is it better to use the language you are going to use in the end (C++ usually) or use ...