Refers to a method of interacting with the game. This can be: mouse, keyboard, voice, motion.

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6
votes
1answer
458 views

Separating logic and data in browser game

I've been thinking this over for days and I'm still not sure what to do. I'm trying to refactor a combat system in PHP (...sorry.) Here's what exists so far: There are two (so far) types of entities ...
3
votes
0answers
235 views

Converting designs from photoshop/flash/after effects into code

I work as part of a two person team, I am the developer and my partner is the designer. We are currently having great difficulty working out the best way to convert his work into the actual app. We ...
0
votes
0answers
133 views

Help me clean my architecture, possibly with DI

My game engine is currently state based, I have a stack of states, which I call handlers, and they can be pushed and popped, or have the whole stack cleared to just do a one way state transition. My ...