Skip to main content

All Questions

Tagged with
Filter by
Sorted by
Tagged with
0 votes
1 answer
6k views

Invalid maximum heap size: -XX:MaxHeapSize=4096m

I am trying to package android project in UE4.27. And getting this I tried changing environment variable _JAVA_OPTIONS: -Xmx512M -Xms512M not worked. Where can I change MaxHeapSize, please tell me ...
GEO's user avatar
  • 13
0 votes
2 answers
952 views

How to port/convert a Java program to mobile?

I have coded a simple video game in Java. It works fine on all computers that have Java installed. However, I would really like to play it on my smartphone and it would also be nice to be able to play ...
Saitou Gin's user avatar
0 votes
1 answer
200 views

How can I add a button that opens a pop-up?

I have developed a game with a libGDX game engine. I want to create a button on the game screen and add a popup to this button. How can I do this? My current code: ...
Dou Software's user avatar
0 votes
1 answer
130 views

Can Mobile Games use Fragments instead of SurfaceViews?

All the tutorials of mobile games for android (such as this one), use the to display game objects. Most other applications tend to use an ...
Jisip's user avatar
  • 103
0 votes
1 answer
478 views

How do I make so the player jump happens only once in a onScreenController on LIBGDX and the player doesn't stick on the roof?

I'm making a simple platform game, and I was following this tutorial to make an onScreenController (https://www.youtube.com/watch?v=z4Vqkp_ve3I&t=66s). There's one think that's not how I want it ...
J. Carlos's user avatar
0 votes
1 answer
195 views

Using Java on mobile, should I avoid object construction to reduce GC overhead?

I new to both Java and game development and working on my first LibGDX game targeting mobile systems. How problematic is the garbage collector in a mobile environment? Should I try to reuse as many ...
Fiochkij's user avatar
4 votes
1 answer
1k views

Should UI be part of the game-loop?

I can't really find a good answer to this anywhere, I have never worked on games in a proffessional environment and I am wondering; Do these games render their UI in the main game-loop? That is, do ...
Green_qaue's user avatar
  • 1,933
4 votes
1 answer
6k views

How do I get the number of online players in a Minecraft server from outside the client?

I know that the Minecraft client can query the server for number of players and maximum players, even when the server properties has enable-query set to ...
Tony I.'s user avatar
  • 143
4 votes
3 answers
442 views

Controlling a fighter jet's altitude using device accelerometer

When I hit an object, my Fighter is supposed to fall to the Ground but because of the Accelerometer, I can still move it up and down even though it died. The Scroller on the x-Axis though stops. ...
SteveNash's user avatar
2 votes
2 answers
152 views

View-Update versus Model-update

I am creating a game using a relatively new platform called "codenameOne", but I'm actually a software engineer, so this question might be rather basic or odd, but I'm unsure what to do. The game is ...
Dylan Meeus's user avatar
2 votes
2 answers
1k views

Poor mobile performance when running from Eclipse

So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as -> Android application): 12fps From the device while ...
yesbutmaybeno's user avatar
1 vote
0 answers
283 views

Rendering tile maps for mobile devices

Hitting a bit of a roadblock with my game's development and I'm just looking for some outside advice. I'm trying to render a tilemap for my mobile game (Android) and I'm using LibGDX. Now, here's ...
yesbutmaybeno's user avatar
1 vote
4 answers
256 views

Checking game objective status in efficient way on each update call

I am creating a 2d mobile game where there are three levels. Each level has 20 objectives. This can increase in the future. Examples: ...
Malakai's user avatar
  • 13
0 votes
1 answer
138 views

Is there any map maker for javaME game? [closed]

For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there ...
user1494517's user avatar
0 votes
1 answer
899 views

j2me Bitmap font

I have found a tutorial how to make a bitmap font from an image. So I have used this code in my game and the problem is that the rest of the graphics which should be seen on the screen like ...
user1494517's user avatar

15 30 50 per page