The validation tag has no wiki summary.
6
votes
4answers
683 views
Server-side physic simulations with hundreds of players
I’m currently working on a singleplayer physics-orientated game where I would like the physics to be simulated server-side. This because the game will have leadersboards, persistant player ...
3
votes
5answers
2k views
Checking validation of entries in a Sudoku game written in Java
I'm building a simple Sudoku game in Java which is based on a matrix (an array[9][9]) and I need to validate my board state according to these rules:
all rows have 1-9 digits
all columns have 1-9 ...
11
votes
4answers
443 views
How forcefully should a single-player engine reject invalid data?
In a single-player game, when trying to build an entity out of components specified in external scripts, what do you think is more desirable to happen when one of the components is ill-formed:
...
2
votes
2answers
810 views
Multiplatform GLSL shader validator?
Im working on a multiplatform (Pc,Mac,Linux) game that uses shaders quite extensively. Since we do not have any funding, it is pretty hard to test our game on all possible hardware configurations.
...
3
votes
4answers
311 views
Sanity checks vs file sizes
In your game assets do you make room for explicit sanity checks, or do you have some generally expected bounds which you assert?
I've been thinking about how we compress data and thought that it's ...