-4
votes
0answers
48 views

Best scripting language for a .Net videogame [closed]

I'm developing a game engine in C# with Irrlicht and I need a scripting language to make it customizable. I tried Lua with LuaInterface, but it isn't thread safe and I need to run scripts ...
0
votes
1answer
17 views

How to make Update Package Of SQL Scripts in C#

I'm trying to make an update package (.exe or .cab or ...) I want my client to be able to use it in a simple way to execute my scripts on their DB I know how to run scripts in C# but I want a way to ...
0
votes
1answer
46 views

How to clone destroyed objects in unity3D?

I made a wall that get destroyed when the character touches it and then he can keep walking. I want to create the same wall after few seconds or after the character pass it , anyone knows how do it ? ...
0
votes
3answers
60 views

Two different class librarys sharing one static class library

I have a weird thing happening in my code, i have written a bit of software that can run scripts (reflection), every script is a seperate class library. These scripts both include the same class ...
4
votes
1answer
135 views

Using C# as a scripting language for a C# application

I have developed an application that uses c# script files for certain configurations and settings. The script file contains various user generated objects and certain functions on those objects. ...
1
vote
2answers
59 views

Parsing string commands for a basic scripting language

I'm trying to interpret string commands to run associated scripts. This is what I have so far: // A typical command that can come from a TextBox control string command = "Create"; ...
1
vote
1answer
81 views

Creating a syntax checker for custom scripting language in C#

My company uses a scripting language which i have not been able to find the origins of. It seems to be bits of everything. Anyway im sick of making stupid mistakes in my code and it not being picked ...
1
vote
2answers
75 views

How to compile C# scripts for a game

I making a simple game engine with C# (in VB 2008, mostly for myself). There is a main application which does the graphics and stuff, and most of the data from the actually game will be in a dll ...
1
vote
3answers
68 views

Is there any compilable into .Net from C#, expandable via C# scripting language?

So 3 things are required: pure IL/C# generation from script abilety to throw in C# classes and grammar constructs simple C# api Generally I want api like this: var sctipt = "Script..."; var ...
0
votes
0answers
34 views

MSSscriptControl in Windows 7 x64 (x86 compiled application)

I am running an application which calls MSSscriptcontrol. When I ran this application on Windows 7 32bit, .NET 4 it was fine. Now I am Windows 7 64 bit but I am still compiling as x86, debug version ...
2
votes
1answer
75 views

C# Limiting namespaces when embedding script interpreters

I'm looking into implementing a system wherein users are able to pass scripts to our server and have them executed. Thankfully there are plenty of resources for Embedding Python into C#. However I am ...
0
votes
2answers
97 views

C++ program hosting .net exposing objects from C++ to C#

i'm exploring the idea of use .net as a scripting language for my program. i found a lot of examples on internet that shows how to host .net and then, from c++ call functions from .net. But i need ...
0
votes
0answers
122 views

SQL Server Management Objects SMO to execute sql file

I have a SQL Server Database Project which when deployed generates an sql script. I want to use schema compare to keep the sql script up to date, and then run the script using SQL Server Management ...
1
vote
2answers
317 views

Remove Box collider of object in unity 3d

Here is my code in Update function. The object has a box collider. if (Input.GetMouseButtonDown(0)) { Ray ray = camera.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast (ray, out ...
1
vote
2answers
69 views

To get a specific child in unty 3d

I know the parent name. I have to rotate a specific child of the parent. But I'm getting an error in c#. How can I change this code to c#? aFinger = transform.Find("LeftShoulder/Arm"); ...

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