What I've read says to use reflection between C# and Scaleform. This works for the most part for triggering interactions and functionality between the MVC, but I was just wondering what would be the best method for transferring a data object from the game to the UI.
The objective is to have the UI handle as much of the display functionality as possible. This question is in the context of a Unity game where resources are limited and systems should be as compartmentalized as possible.