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Until now I have been using C# with XNA for 2d and a little bit of 3d games, althought I dont remember that I finished any of them I want to start working with C++. I have a very very little exprience with C++ and my question is where to start? I plated a little bit with SFML and I encountered some problems with performance when I started to build a tile based game. I'm pretty sure that the problem is my code and not the library itself. Is there anything similiar to XNA for C++? I should keep try and work with SFML?

Sorry for my bad english!

Thanks in advance!

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Too many questions, too little information. – Hackworth May 31 '12 at 12:50
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Check this out. – teodron May 31 '12 at 13:09
"How do I get started?" questions are stated in the FAQ as questions that shouldn't be asked here. – Jonathan Hobbs Jun 1 '12 at 4:17

closed as not constructive by Byte56, Josh Petrie, Jonathan Hobbs, bummzack, Patrick Hughes Jun 1 '12 at 15:45

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2 Answers

Well firstly i would start with some basic c++ tutorials, they're scattered around, and theres books. Then, write a few text games. From there, you could move to something like SFML or SDL. In terms of performance, submit another question and we can help you there

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Best start to learning C++ is to get hold of a beginner's C++ programming book.

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