The fractal tag has no wiki summary.
1
vote
1answer
343 views
Infinite detail inside Perlin noise procedural mapping
I am very new to game development but I was able to scour the internet to figure out Perlin noise enough to implement a very simple 2D tile infinite procedural world.
Here's the question and it's ...
3
votes
1answer
407 views
Spherical fractal noise generator in shader
I have a growing sphere in space, and I thought of having a procedural generated texture over it. Since it is growing, I thought a fractal would be a great choice, because more details would be ...
12
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3answers
2k views
What is a good algorithm for fractal-based procedural city layout?
Background
I run a minecraft server where I'm going to design a starter city of fairly large scale. I have a series of things, like rule signs and mob cages, I would like to put in buildings there. ...
6
votes
1answer
212 views
How do texture lookups for trig functions work?
I have a pixel shader that calculates a mandelbrot fractal. It uses the standard formula:
z = z2 + c
I'd like to extend it so the power z is raised by varies. To do this i have the following ...