Tagged Questions
0
votes
1answer
258 views
Using OpenGL ES to do texture mapping on simple polygons?
Intro:
I'm brand new at OpenGL. I first go familiar with texture mapping and basic transformations/translations on OpenGL on my PC.
Now it seems I'm basically re-learning everything as im trying to ...
-2
votes
1answer
185 views
OpenGL ES 2. Texture mapping to a quad (not square or rect)?
http://smotr.im/9KwB
There are some pictures:
1)a texture I have
2)a line I have already drawed with triangle strip
3)the result I need to achieve
The question is how to draw a texture inside these ...
0
votes
1answer
154 views
iPhone OpenGL ES1 VBO Texture Coordinate Issues
I switched my code to use VBO and suddenly my sprites (2 triangle triangle-strip) have bad texture coordinates.
Disabling VBO makes the problem go away.
Note - I align my vertex and texture ...
0
votes
1answer
706 views
iphone opengl es 2.0 non power of two
I thought the image file size doesn't have to be power of two in 2.0
but when I tried, it just showed black screen.
But it works fine with power of two images.
Can anyone give me some hint what I am ...
3
votes
1answer
566 views
OpenGL ES 2.0 texture distortion on large geometry GL_REPEAT
OpenGL ES 2.0 has serious precision issues with texture sampling -
I've seen topics with a similar problem,
but I haven't seen a real solution to this "distorted OpenGL ES 2.0 texture" problem yet.
...
2
votes
1answer
472 views
Imitate Polygon Stipple with OpenGL ES on iOS
I want to fill a concave polygon with a simple repeating pattern. I can already draw the polygon properly, unfortunately I am having problems with filling it. In OpenGL I could do this easily with ...
0
votes
0answers
473 views
uv mapping openglES
I am new to openGL and am trying to map a png global map around a sphere in opengl ES (iphone).
I generated my uv coordinates with the following formula found in wikipedia, with a few changes in order ...
0
votes
0answers
462 views
iPhone OpenGL ES background texture problems
I am trying to set a .png file as my background in OpenGL, with the hopes of drawing more objects on top of it. I have an image that is a 320x480 RGB image. I setup my vertices, as follows:
- ...
1
vote
1answer
345 views
white screen on mapping second texture on the back side of OpenGLES view
What I am trying to get is a flip animation where the front face is an album thumbnail and it rotates and scales to a larger Image showing album details. I am able to map the front texture from ...
2
votes
2answers
1k views
OpenGL ES Tiled Texture Mipmap problem - iPad/iPhone
I'm running into the traditional tile/mipmap problem on the iPad using OpenGL ES. Basically, if you have a large texture (larger than 1k X 1k), you can break it up into pieces and map those pieces ...
1
vote
2answers
936 views
mapping a texture on a square: Why is the image rotated?
I successfully mapped an image on a square in OpenGL ES...but its rotated 90 degrees. Im pretty new at OpenGL ES, and was wondering if someone could point out why exactly its rotated. Thanks!
package ...
2
votes
1answer
249 views
is it possible to map multiple textures onto a shape in openGL ES?
Im new to OpenGL ES and wanted to create a bunch of triangles that would represent a grid of squares that i could map map tiles to. Is it possible to map separate textures on the same shape in OpenGL ...
1
vote
1answer
409 views
OpenGL ES for iPhone blending not working
I'm a beginner to 3D graphics in general and I'm trying to make a 3D game for the iPhone, and more specifically, to use textures that contain transparency. I am able to load a texture (an 8 bit .png ...
2
votes
1answer
1k views
Mapping textures to a sphere OpenGL ES
Right i am just getting into OpenGL ES, and if i am honest it is very daunting.
Just need a little guidance to point me in the right direction for my current challenge.
I have some code that ...
1
vote
0answers
400 views
Strange Problem with Skybox texture size - iPad, OGL Es 2.0
I'm new to the iPad dev. platform and currently making a terrain roamer demo with OpenGL Es 2.0.
While implementing the skydome, I ran into a really strange problem that I could not solve.
Skydome ...
3
votes
5answers
2k views
Mapping irregular shapes or other polygons (cartoons, sprites) to triangles in OpenGL ES
I don't understand the concept of showing sprites mapped into OpenGL Triangles.
If OpenGL ES only draws triangles and points, How do you display/map non-triangular shapes?
Why would a shape mapped ...
0
votes
2answers
902 views
iPhone, how do you draw from a texturepage using coregraphics?
I'm trying to work out how to draw from a TexturePage using CoreGraphics.
Given a texture page (CGImageRef) which contains multiple 64x64 packed textures, how do I render sub areas from that page ...
2
votes
2answers
3k views
iPhone camera images as OpenGL ES textures
Is it possible to use an image captured with the iPhone's camera as a texture that is then manipulated in OpenGL ES (flag wave effect, etc.)? The main problem being the size of the iPhone screen ...