5
votes
2answers
58 views

Lua hierarchy string to table

Is there a way that I can convert a hierarchy string into table form? Suppose the input is A.B.C.D ouput should be a table which traverses above input: A = {} A.B = {} A.B.C = {} A.B.C.D = {} ...
2
votes
1answer
48 views

Lua Table Memory?

This might be sort of a strange question, but curiosity got the best of me when I ended up getting a memory error after filling up a table with 14 million+ items. Is there a sort-of set memory limit ...
2
votes
3answers
212 views

lua 5.2 changes the order of elements in the table

In lua 5.1 the code: sums = { ["LD1"] = { }, ["LD2"] = { }, ["LD3"] = { }, ["LD4"] = { }, ["I1"] = { }, ["I2"] = { }, ["I3"] = { } } for fld = 1, 22, 1 do ...
0
votes
3answers
77 views

Is there a PHP foreach equivelent in Lua?

I have gotten used to programming in PHP with the foreach statement: Is there an equivalent to this in Lua? Thanks! Relevant sections: function renderobjects() o1 = object:new{x = 30, y = 30, ...
1
vote
1answer
74 views

Convert formatted string to table of tables

In Lua, is there any way to split this string: etc3=1336,etc2=14477,etc4=1335,etc1=1337 into this table? tbl = { { 'etc3', 1336 }, { 'etc2', 14477 }, { 'etc4', 1335 }, { 'etc1', ...
4
votes
1answer
70 views

Lua Metatable Inconsistency

I'm having trouble understanding why there is a difference in behavior of the __index metamethod between these to examples: A = { __index = A } function A:speak() print("I'm an A") end An_A = ...
1
vote
1answer
97 views

Reading Lua nested tables in C++

I'm creating a C/C++ function which will be called from Lua. My function must call a library function who's signature is like this: void libFunction( int val1, int val2, tSETTINGS * pSettings ); ...
0
votes
2answers
79 views

Attempt to index global 'LM' (a nil value)

I am working on a some code in Lua and I keep getting this error although it is defined. It is saying that 'LM' is a nil value when it's clearly not as LM = {} is the first thing I have in my code. I ...
-1
votes
4answers
47 views

Assign table to table in Lua

In Lua, I can add an entry inside table with table.insert(tableName, XYZ). Is there a way I can add already existing table into table? I mean a directly call rather then traversing and add it. Thanks
-2
votes
1answer
43 views

Lua dont allow table append

I already have a lua-table A={}, A.B={} under global variable. I have a function on the call of what creates lua table D1={}, D1.D2={}, but the porblem is this function places the table in global ...
2
votes
2answers
63 views

Lua : Storing values in string array

I want to store some values for each string element in Lua array. -- Emulating different Browsers local user_agent = { "Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.1 (KHTML, like Gecko) ...
4
votes
4answers
61 views

How to prefix a Lua table?

I have a lua file whose content is lua Table as below: A={}, A.B={}, A.B.C=0;, The problem is I want to add prefix XYZ before each above statements. So after the parse the database should have ...
0
votes
1answer
34 views

bad argument #1 to 'pairs' (table expected, got nil)

So I'm trying to program a space invaders like game in lua using löve2d, the first wave of enemies runs smoothly but once i try adding another wave to the levelctrl table i get this error: bad ...
1
vote
3answers
43 views

Adding table as a EventListener

How can I add tables as a EventListener? I'm working on a breakout game as a hello-world project and i would like to add the effect of "double ball". so basically i want to add balls to balls table ...
0
votes
1answer
34 views

Clearing a table in corona

I'm having problems with clearing the data in a LUA table. I use the Scene plugin and as soon as the player advances to the next scene, then I'd like to reset the data in a table. I use this function ...

1 2 3 4 5 7
15 30 50 per page