I'm using Entity Framework with the Code First model (pet project, and I love editing simple classes and having my schema updated automatically). I have a class like follows:
[Table("Polygons")]
public class Polygon
{
public int PolygonId { get; set; }
public String Texture { get; set; }
public virtual ICollection<Point> Points { get; set; }
}
[Table("Points")]
public class Point
{
public int PolygonId { get; set; }
public double X { get; set; }
public double Y { get; set; }
}
It's useful to me to store Polygons in the database, and be able to query their texture. On the other hand, if I'm saving a polygon with 5,000 points to the database it takes forever to run that many inserts, and honestly, I'm never going to be querying Points except to retrieve an individual Polygon.
What I'd love to do is get rid of "PolygonId" in the "Point" class, get rid of the "Points" table, and have the Polygon table look something like
PolygonId int PK
Texture varchar(255)
Points XML
And then have the points just serialize to a string that is saved directly into the table, yet unserializes back into an array of points. Is there a way to either have EF do this, or to write a custom serializer/deserializer for the field, so at least it seems automatic when used throughout the code-base?
Thanks,
Dan