- Math
- Methods
- Math.abs()
- Math.acos()
- Math.acosh()
- Math.asin()
- Math.asinh()
- Math.atan()
- Math.atan2()
- Math.atanh()
- Math.cbrt()
- Math.ceil()
- Math.cos()
- Math.cosh()
- Math.exp()
- Math.expm1()
- Math.floor()
- Math.fround()
- Math.hypot()
- Math.imul()
- Math.log()
- Math.log10()
- Math.log1p()
- Math.log2()
- Math.max()
- Math.min()
- Math.pow()
- Math.random()
- Math.round()
- Math.sign()
- Math.sin()
- Math.sinh()
- Math.sqrt()
- Math.tan()
- Math.tanh()
- Math.trunc()
- Properties
Summary
The Math.cos()
function returns the cosine of a number.
Syntax
Math.cos(x)
Parameters
-
x
- A number given in unit of radians.
Description
The cos
method returns a numeric value between -1 and 1, which represents the cosine of the angle.
Because cos
is a static method of Math
, you always use it as Math.cos()
, rather than as a method of a Math
object you created.
Examples
Example: Using Math.cos
The following function returns the cosine of the variable x
:
function getCos(x) { return Math.cos(x); }
If x
equals 2*Math.PI
, getCos
returns 1; if x
equals Math.PI
, the getCos
method returns -1.
Specifications
Specification | Status | Comment |
---|---|---|
ECMAScript 1st Edition. Implemented in JavaScript 1.0 | Standard | Initial definition. |
ECMAScript Language Specification 5.1th Edition (ECMA-262) | Standard | |
ECMAScript Language Specification 6th Edition (ECMA-262) | Draft |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
See also
- The
Math
object it belongs to.