-1
votes
0answers
30 views

AndEngine How to change Sprite image upon collision

Need help on creating this, I still don't have a code yet, but my idea is to copy the original sprite, then the copied one will be put in a List that to be iterated then whenever the sprites collide ...
1
vote
1answer
145 views

Cost of changing scene in andengine

I'm working on a simple 2d puzzle with small textures (in count and quantity). Now after I finished the game logic I'm considering tow options to switch between levels: Remove all objects manually ...
1
vote
1answer
375 views

TextureRegions and TextureAtlases in AndEngine

This is my first android game, sorry if my code is bad, any advice will help. I am trying to find ways to improve performance on a game of mine, I'm using AndEngine GLES2. I have a basic question ...
2
votes
1answer
187 views

onSceneTouchEvent Triggering more than once on one click in Andengine

I am making a simple american football game, and I'm having an issue with the onSceneTouchEvent function, I have this code: public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent ...
1
vote
1answer
604 views

setPosition of Sprite onUpdate in AndEngine

I am trying to get a "highlighter" circle to follow around a sprite, but I am having trouble, I thought I could use the onUpdate method that's available to me in SequenceEntityModifier but it's not ...
2
votes
1answer
123 views

How to manage my model

I have in my model, a list of Classes : Player, NonPlayerCharacter, Monster, Item, NonMovableItem etc With AndEngine I've a list of sprite for each piece of my model, How can I manage the ...
1
vote
1answer
503 views

AndEngine player, background and camera

I'm developing a 2D shooter using AndEngine. At the moment I'm trying to make the camera follow the player. As I've understood the common approach is to use the SmoothCamera zooming it and setting the ...
1
vote
2answers
397 views

How do I add AndEngine documentation in Eclipse?

I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
0
votes
1answer
802 views

rotate sprite and shooting bullets from the end of a cannon [duplicate]

Possible Duplicate: How to Align Gun with Bullets Hi all i have a problem in my Andengine code, I need , when I touch the screen, shoot a bullet from the cannon (in the same direction of ...
3
votes
1answer
906 views

Andengine. Put bullet to pool, when it leaves screen

i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pool public void die() { ...
2
votes
1answer
1k views

Best practice to use Sprites in a game using AndEngine GLES2

Currently I am having static reference to all my sprites and loading and initializing them in my OnCreateResource mthod of SimpleBaseGameActivity, But now I have to override onAreaTouched listener on ...
-3
votes
2answers
635 views

How to fire a bullet in a specific direction?

I am developing an Android game. I have problem with bullet firing. It's a space ship that has to fire bullets but right now it's firing in a random direction. I have to fire a bullet to the enemy ...
0
votes
1answer
286 views

Change density of the body dynamically

In my game, I want to change density of my body object when it collide with other objects. I found something like following to change density but further I could not able to find any hint for this. So ...
4
votes
3answers
483 views

Box2d Collision problem

I'm not good with words so here's a picture to describe my problem: In my game there is this big ball which the user can move on x-axis only. Now, if the ball is falling like the red one, it's ...
1
vote
1answer
473 views

AndeEngine Parallax / Sprite Depth?

What I'm attempting to do is create a game in which a space ship explores a large area of space. I'm randomly generating placement of planets, space stations etc. I want to use the ...
6
votes
2answers
3k views

How do I find the angle between two vectors?

I have 3 points on my screen: a = a point which is (c.x, 0) makes a line pointing straight up b = a user input touch, can be anywhere on the screen c = a moving object a _______.________ | ...
2
votes
2answers
503 views

Horizontal wrapping with AndEngine

How would one implement the effect of a sprite disappearing on one side of the screen and appearing on the other using AndEngine? Like in Kid Icarus, seen here at around 1:22.
2
votes
0answers
886 views

AndEngine Making Chase Camera Follow Player

I am playing around with the AndEngine Race Game example. I am trying to make the camera follow the car as the player moves around. The Tile Map is larger than the player's screen but the camera ...
4
votes
1answer
316 views

Clock hand, how much should I rotate the hand by every frame?

I've got a virtual clock. The clock consists of the actual clock sprite, and a hand to go over it. I'm able to set how long the clock duration is. Say I set it to: 5 seconds. While the clock time is ...
7
votes
3answers
2k views

Should I move the world or move the player?

I'm about to start developing a sidescrolling game where the players goal is to travel as far as he can in the horizontal axis before touching down. Note that I do not need to ever travel back on the ...
1
vote
2answers
1k views

How can I use an object pool for optimization in AndEngine?

I have read up on a tutorial that allows you to reuse sprites that are re-added to the scene such as bullets from a gun or any other objects using an ObjectPool. In my game i have a variation of ...
1
vote
2answers
632 views

Android Game, Blurring effect while moving camera

I have posted this issue on stackoverflow, but unfortunately nobody couldn't find solution, maybe someone here know this. I'm developing Side Scroll 2D Game, using AND ENGINE ...
1
vote
1answer
1k views

Andengine Traffic game: moving sprites along path on map

I'm developing simple traffic educational game like https://market.android.com/details?id=cz.allianz.krizovatky.android . When the player taps on car sprite, it started to move with other cars. If ...
2
votes
2answers
625 views

Ground for 2D AndEngine game with physics

I am using AndEngine to create a 2D Game for Android platform using Java and AndEngine. I have learned how to use Tiled editor to create tiled maps. The only problem I am having is that I don't know ...
1
vote
1answer
437 views

How do I calculate logical velocity / direction?

I have a simple jBox2D (Java) implementation of a world with couple of Circle bodies that at the begining are static. I want to make them movable when the user touches the circle. But I want them to ...