Building your First Mobile Game using XNA 4.0
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Getting Started
Developing for Windows Phone
Getting started with your first application
The Game class
Summary
2D Graphics
2D coordinate system
Adding content
Drawing sprites
Refactoring our code
Adding movement to the hero
Adding animation to our hero
3D Graphics
3D coordinate system
Using matrices
Drawing models
Mixing 2D and 3D
Exercise: adding enemies
Input
Using keyboard
Using the accelerometer
Using touch
Gestures
Sound
Before we start
Playing sound
Playing 3D sound
Playing a song
Building a Basic Framework
Scene graph
Scene manager
Collision
Menus
Building a Game
Game concept
Menu scene
Level Scene
Releasing our game
Testing
Creating a trial version
Application certification requirements
Application submission process
Index