Downloading and installing OpenNI
Downloading and installing NiTE
Downloading and installing the Microsoft Kinect SDK
Connecting Asus Xtion and PrimeSense sensors
Creating a project in Visual Studio 2010
OpenNI class and error handling
Enumerating a list of connected devices
Accessing video streams (depth/IR/RGB) and configuring them
Retrieving a list of supported video modes for depth stream
Selecting a specific device for accessing depth stream
Listening to the device connect and disconnect events
Opening an already recorded file (ONI file) instead of a device
Configuring Visual Studio 2010 to use OpenGL
Initializing and preparing OpenGL
Reading and showing a frame from the image sensor (color/IR)
Reading and showing a frame from the depth sensor
Controlling the player when opening a device from file
Recording streams to file (ONI file)
Cropping and mirroring frames right from the buffer
Syncing image and depth sensors to read new frames from both streams at the same time
Overlaying the depth frame over the image frame
Converting the depth unit to millimetre
Retrieving the color of the nearest point without depth over color registration
Enabling/disabling auto exposure and auto white balance
Getting a list of all the active users
Identifying and coloring users' pixels in depth map
Reading users' bounding boxes and center of mass
Event-based reading of users' data
Recognizing predefined hand gestures
Finding the related user ID for each hand ID
Event-based reading of hands' data
Working sample for controlling the mouse by hand
Getting a user's skeleton joints and displaying their position in the depth map