Tagged Questions
1
vote
1answer
408 views
Rendering a 2D Sprite in 3D space
I am currently working on a game in XNA 4.0 where I want to implement 2.75D, like in Paper Mario. I feel like it has something to do with z-buffering a Texture2D and drawing that, but I really have no ...
19
votes
7answers
5k views
Easiest, most fun way to program 2D games? Flash? XNA? Some other engine? [closed]
this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game.
My requirements:
I looked at Flash first, I made a couple of ...
2
votes
4answers
2k views
Modifier System C#
I am trying to figure out a system that can easily modify objects on the fly.
For example, lets say I have an Entity2D that inherits from Entity.
Entity2D has a Position property.
Now I have a ...
2
votes
2answers
467 views
Crafting recipes: storage and quering
Consider following situation. In a game you can perform crafting: i.e. create new items from existing ones (like in Minecraft). I have following game entities (simplified):
item: atomic part;
...
-2
votes
1answer
178 views
how to add fog to a model instantiated in Xna? [closed]
I work on a small XNA games.
I generate a large map type voxel. a floor of 1000 cubic long by 1000 cubes wide.
This is why I use the method "MODEL instancing" with hardware instancing to generate a ...