AndEngine is a free Open Source 2D OpenGL Game Engine for the Android platform.

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Open Source Engine AndEngine or Libgdx [closed]

Which one is more easy to use , understand , install . (I'am also interested in its physics part f the Engine e.g Box2d for AndEngine) Also have good tutorials available But most important ...
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59 views

AndEngine: Painting on a canvas rather than composing image from objects

I'm trying to implement drawing a line with a finger, similar to a Pencil tool in image editors. From what I've found on AndEngine, it seems like the recommended approach would be to create a line ...
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How to make Box2D bodies automatically return to a initial rotation

I have two long Box2D bodies, that can collide while moving one of them around with MouseJoint. I want them to try to hold their position and rotation. Blue body is moved using MouseJoint (yellow) ...
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How do I make a Box2D object that makes objects passing through it slower?

I wish to have a sort of "slow motion" or "slow down" effect on a players character when they walk in a mud area, usually the character velocity is 3f constant in any one direction. The problem is I ...
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Local game storage saving player stats

Is it a bad idea to store player stats (health, drop rate, luck, etc...) locally on the device with sqlite? Also is it a bad idea to store the NPC conversations in this manner, if it is, I am indeed ...
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Making a 2D TMX tile map

Should there be a specific link between the characters height as well as the tile size for the tile maps? That is if a tile is 32x32 does that mean that a character sprite has to be the same size? ...
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AndEngine How to change Sprite image upon collision

Need help on creating this, I still don't have a code yet, but my idea is to copy the original sprite, then the copied one will be put in a List that to be iterated then whenever the sprites collide ...
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99 views

Drawing Text on a scene

I am not sure if I am missing something but I was thinking about how text entities are drawn on a scene, are they drawn with an offset depending on the length of the text? I notice that when I add a ...
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Getting body position

I am using BodyA.getPosition().x and BodyA.getPosition().y to get the x and y vector of a body location so i may attach some text above its head, but the log of that position prints out something like ...
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AndEngine Scoreloop - java.lang.IllegalStateException: you are not calling from the main thread context

I am a very novice android developer but also created a game using andEngine successfully. Now I want to integrate Scoreloop and everything is fine with Leaderboard view and TOS view, except I am ...
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Version number not supported by gl2 in andengine

I am new to andengine. From various forums, i got to know that my system should support hardware virtulisation. I have installed "Intel X86" and my system didn't throw any problem regarding "HAX" now. ...
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ANDEngine : 3d rotation in Particle System

Im using ANDEngine and wants to create confetti particle system. But im unable to make flipping and rotation of confetti particle around z-axis Since andengine is 2d engine, it doesnot support that. ...
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Button - change texture after click

I need to make a button with texture. After button is pressed I want to change texture of button permanently. For example on/of sound button. I tried this but it changes image only while I hold ...
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AndEngine-Rotate a Steering Wheel like body using Touch

I've got a body that has to rotate on touch. There is no linear movement needed, they body just needs to rotate along an axis point. I'm using setTransform to rotate the body in the onAreaTouched ...
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AndEngine- OnAreaTouched

In my AndEngine-based game there are a few sprites on the scene. One sprite acts as a surface and the rest of them are placed on top of this surface. I want to take unique actions whenever any of the ...

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