The billboarding tag has no wiki summary.
10
votes
2answers
283 views
What is billboarding, and can/should it be used in 3D games to create special effects for weapon blasting effects?
What is billboarding, and can or should it be used to create special effects for 3D games on weapon blasting effects?
0
votes
1answer
66 views
iOS OpenGL ES 2.0 How to Billboard on Sphere and Rotate with Sphere
I have a sphere (earth) in OpenGL ES 2.0 for iOS. I also have markers that I want to place at lat/lons on the earth - but I want the markers to always face the user ( billboards ) but also move with ...
0
votes
0answers
40 views
iOS billboard rendering performance
What is the fastest way to render semi-transparent billboards (for a particle system) on iOS? I'm currently using GLES1, but if required for performance I can switch to GLES2.
Does sorting the quads ...
0
votes
1answer
135 views
xna: Methods for having sprite characters in 3d game?
Methods for having sprite characters in 3d game?
I am making a game much like Doom. The world is 3d but objects and characters are 2d sprites. I am not asking about billboarding objects. I am asking ...
1
vote
1answer
181 views
Programmatically creating billboards in unity
What is the most efficient way to render a billboard in Unity?
In order to apply a texture to something must it be a GameObject with a Mesh component? In which case, is my best bet to create a ...
2
votes
1answer
173 views
Billboarding restricted to an axis (cylindrical)
I have succesfully created a GLSL shader for a billboarding effect. I want to tweak this to restrict the billboarding to an arbitrary axis, i.e. a billboarded quad only rotates itself about the ...
2
votes
1answer
405 views
How do I implement camera axis aligned billboards?
I am trying to make an axis-aligned billboard with Pyglet. I have looked at several tutorials, but they only show me how to get the up, right, and look vectors. So far this is what I have:
target = ...
3
votes
2answers
372 views
What are the fundamentals of a Quad Billboarding effect?
I'm taking my first venture in to writing a shader and what I really need to do is create a billboarding effect. A thorough Google search turns up a number of threads on the topic and they always end ...
6
votes
3answers
380 views
shadowing billboards
I have a lot of billboarded 3D spheres (they have a heightmap so work properly with depth and penetration; although each is made of just a quad (with slight distortion), they look and feel and are ...