Structured Query Language. A programming language designed for managing databases.

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2
votes
2answers
213 views

Unlimited inventory system?

I am working on a small game, I need to add an unlimited inventory to the game but I am not sure how to do it. I have an inventory system with a specific amount of slots, here it is: <?xml ...
5
votes
3answers
222 views

Mismatch of Entity System and Savegames

There is a theoretical mismatch of the entity system and the savegame system, which is think is common, but I haven't found resources about that. Therefore I will explain both systems first, as short ...
0
votes
2answers
140 views

multi user web game with scheduled processing?

I have an idea for a game which I am in the process of designing, but I am struggling to establish if the way I plan to implement it is possible. The game is a text based sports management ...
4
votes
3answers
174 views

Labeling Areas on a map

I've been wondering how you would go about labeling an area on a 2D tile map. What I'd like to do is associate tiles with an area i.e Forest Area, Desert Area, etc. Keep in mind this is an idea, so ...
5
votes
3answers
460 views

Actually utilizing relational databases for entity systems

Recently I was researching several entity systems and obviously I came across T=Machine's fantastic articles on the subject. In Part 5 of the series the author uses a relational schema to explain how ...
0
votes
1answer
629 views

Integrating SQLite to Cocos2d-x at Xcode

I have downloaded SQLite C/C++ interface to work with Cocos2d-x. Created a database by Firefox SQLite plugin. Then tried the following code // sqlite implementation sqlite3 *db; ...
2
votes
2answers
240 views

Convenience of mySQL over xml

Currently I use XML to store specific information to correctly load a few things such as a list of specfied characters, scenes and music, Once more I use JAXB in combination with standard ...
1
vote
1answer
286 views

Multiplayer (Database, Users,etc) for game

I'm am looking to add multiplayer into my game (2D Platformer in XNA C#) My worlds are quite large (Up to 30 Million tiles max, Average 20 million maybe. 2000x10000). You could say the game is quite ...
-3
votes
1answer
92 views

Why would selecting a lot of rows crash my game? [closed]

I have a databse that contains: id , playlistname , playlistnum and I want to get alll the rows where playlistname = "CoolPlaylist" and I want to parse them 1 by 1, so I thought of doing this: ...
2
votes
2answers
582 views

How should I store a Game Database on Android?

I'm looking at creating a game for Android and while I have most of the ins and outs worked out, the one thing I'm struggling with is how to store data for the game. Ultimately, the game will be ...
0
votes
1answer
64 views

Build / Destroy function design & security checks

I'm working on a browser based strategy game. For the moment I'm working on the build/destroy functions and I have a couple of questions about this. The main question is do you have advice on how I ...
-1
votes
1answer
146 views

Calculate Costs for Buildings

I have the following arrays: [costs] => Array ( [0] => Array ( [value] => 600 [name] => Wood ) [1] => Array ( [value] => 200 [name] => Stone ...
0
votes
2answers
259 views

Game resources storing

I'm working on a browser-based RTS, and we are targeting 10k+ users with multiple towns per user. I have the following table townresources in which I store every resource value for every town ID: ...
1
vote
1answer
346 views

SQL Database using Adobe Air

How do you create an SQL database (I believe it's tinySQL/SQLite) using Adobe Air? I have searched around, and all sites give code, and then explains to wrap it within an xml document, for example ...
-2
votes
2answers
433 views

Multiplayer game over internet

How to construct my multilayer mode for my Delphi game? For LAN I use UDP server/client. But for internet I think UDP is useless. I have in mind something like: The host create SQL database and ...

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