2
votes
2answers
102 views

What needs to be done to port a Windows Flash game to Android?

My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future). It's acceptable to rewrite the Flash part of ...
-1
votes
0answers
33 views

Animation in timelines [closed]

Im using MAYA 3D and adobe flash. I was wondering how I can make an animation of an animal birth, its for an app. So within a 24 hr period you can view the egg growing with the little critter inside ...
5
votes
6answers
7k views

Convert Flash game to work on Android devices

Is there any way to convert a Flash games(file with .swf extention) to work with android devices? I want the game to use Android device native controls like sensor, accelerometer, etc.
0
votes
1answer
137 views

Real cash gambling app

I am making a cash game like deal or no deal for use as an android app, using adobe software. The idea is player wagers 50 pence through Paypal plays the game wins, say, £10 pounds and then cash out. ...
5
votes
4answers
1k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
-1
votes
0answers
49 views

Developing a game for Facebook and Android [closed]

I want to develop "Balloon Shooting" game where players can click on the balloons and score. I want to port this game into both Facebook and Android. The problem here is that i really don't know what ...
0
votes
1answer
97 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
0answers
373 views

Fastest way to render 2D shapes on Android OS phones

I'm building a game for Android using Adobe Flash/AIR. The problem is that my game consists of a lot of 2D vector graphics that change every frame, and so cannot be cached as bitmaps. As a result, ...
0
votes
1answer
657 views

Flash Professional vs FlashBuilder 4.6 for mobile app development

From the marketing materials I see online, it seems to me that FlashBuilder 4.6 is a subset of the functionality available in Flash Professional. If I understand correctly, mobile app development ...
3
votes
1answer
753 views

Developing for Chrome App/Android?

I have been developing for win7 mobile (XNA/silverlight and will continue to do so, love everything about it) but I wanted to branch a few of my more polished games to google app store online, and ...
1
vote
5answers
1k views

Is there a SDK for 2D games that will deploy to PC, Flash and Android?

Is there such thing as an SDK or toolset that can produce Windows, Flash, and Android executables from the same source? Something like "write once, run in all three platforms?"
3
votes
4answers
3k views

What 2D engine can I use to port my flash game to iOS and Android?

I would like to port my 2D flash game to Android and iOS. Is there any cross platform engine you could recommend? Corona is the only promising one I have found so far.
4
votes
5answers
554 views

Flash Game not working on Android

I am not sure if I will be able to provide enough information for someone to answer this question, but any ideas might help. I am creating a tower defense game in Flash and I eventually want to make ...