Tagged Questions
5
votes
1answer
88 views
Mip Maps on 2D Sprite causing black line above. Why is this?
I am new to Unity. I'm trying it out and using Futile for a code-first approach, but still importing textures using the Unity system.
The problem I'm having is that when I use mip maps to scale large ...
1
vote
2answers
168 views
Dynamic Textures
I am pretty new to this 3D designing and animating, and as an indie developer I need to do everything on my own
I have created this simple box character And I want to texture it, have looked around ...
3
votes
1answer
249 views
How can I prevent seams from showing up on objects using lower mipmap levels?
Disclaimer: kindly right click on the images and open them separately so that they're at full size, as there are fine details which don't show up otherwise. Thank you.
I made a simple Blender model, ...
0
votes
0answers
89 views
How to Detects two markers at time using Vuforia SDK
I recently has been watch this Video, and this is good to know that its developed by qualcomm. I want to do same sort of project in Unity3d, I already have developed few apps using Vuforia SDK. Before ...
0
votes
0answers
11 views
Show 3d object on device live camera in Unity3d for iOS [duplicate]
Possible Duplicate:
How to add render able Texture in Unity 3d for iOS
How render a 3d or 2d(.jpg or .png )object at device live camera in Unity3d, and this 3d object shouldn't stuck with ...
0
votes
0answers
143 views
How to add render able Texture in Unity 3d for iOS
I want to render an image on texture which should be stuck at one point, not stuck with Camera. I don't know how to accomplish this task because I started unity a week ago but I want to do this task ...
1
vote
1answer
160 views
Unity3D and Texture2D. GetPixel returns wrong values
I'm trying to use Texture2D set and get colors, but I encountered a strange behavior.
Here's the code to reproduce it:
Texture2D tex = new Texture2D(2,2, TextureFormat.RGBA32 ,false);
Color col = ...
1
vote
2answers
950 views
Unity Android: Truecolor texture performance hit and alternatives for truecolor
After integrating the graphics assets to my application, I noticed that when the textures are compressed they look very bad compared to truecolor. This happens to all the textures and it did not seem ...
3
votes
0answers
458 views
Unity: how to apply programmatical changes to the Terrain SplatPrototype?
I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field).
The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a ...
0
votes
0answers
111 views
Why is my arrow texture being drawn in odd places? [closed]
This is a script I wrote that places an arrow on the screen, pointing to an enemy off-screen, or, if the enemy is on-screen, it places an arrow hovering above the enemy. Everything seems to work, ...
1
vote
1answer
1k views
Can I use an animated gif as a texture?
I want to have a plane that shows an animated Gif as it's texture, so essentially it will be a movie. Can I apply an animated Gif as a texture? If so, does it apply like a normal texture? Note: I know ...
0
votes
0answers
54 views
unity texture baking limit
I'm baking textures in unity to use for the navmesh but there's a limit of 1024 tiles, is it possible to increase this limit to accomodate the amount I have to bake
0
votes
1answer
537 views
Making a surface transparent from blackness of texture
I am making a "halo" shader in unity using GLSL. And I've come to a roadblock.
What I need to do is take a texture, like the following, and make it transparent according to the darkness of it. And I ...
11
votes
1answer
2k views
Procedural Mesh: UV mapping
I made a procedural mesh and now I want to apply a texture to it. The problem is, I cannot get it to stick the way I want it to.
The idea is to have the texture painted only once over the whole ...
4
votes
1answer
2k views
Can I make a mirror with Unity Free?
If I understand correctly, render textures are a feature of Unity Pro, and that is the best way to create mirrors, TV screens, and so forth. If I am wrong, please tell me. What I would like to know is ...